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When using moonlight android client on a sunshine host with 4090, I get the pop up message "Your PC GPU does not support streaming HDR. The stream will be SDR." This happens regardless of using AV1 or HEVC codecs.
When using the same moonlight android client on a different sunshine host with 3090 (yes, diff gpu and not a typo), then I don't get the pop up message at all.
Steps to reproduce
Use moonlight android client (HDR enabled) on a sunshine host with 4090 with HDR desktop and auto HDR enabled.
Affected games
All games are affected.
Other Moonlight clients
PC
Moonlight adjusted settings
Yes
Moonlight adjusted settings (please complete the following information)
HDR enabled and AV1 codec selected (also tried HEVC with same issue).
Moonlight default settings
Yes
Gamepad-related connection issue
No
Gamepad-related input issue
No
Gamepad-related streaming issue
No
Android version
Android 14
Device model
Samsung Galaxy S23 Ultra
Server PC OS version
Windows 11 with 24H2
Server PC GeForce Experience version
Latest Sunshine
Server PC Nvidia GPU driver version
Latest GPU driver 566.36, Nvidia App uninstalled
Server PC antivirus and firewall software
Windows Defender and Firewall
Screenshots
Relevant log output
[2024-12-18 21:29:54.460]: Info: Sunshine version: v2024.1208.41026
[2024-12-18 21:29:54.460]: Info: Package Publisher: LizardByte
[2024-12-18 21:29:54.460]: Info: Publisher Website: https://app.lizardbyte.dev
[2024-12-18 21:29:54.460]: Info: Get support: https://app.lizardbyte.dev/support
[2024-12-18 21:29:54.590]: Info: nvprefs: No need to modify application profile settings
[2024-12-18 21:29:54.590]: Info: nvprefs: Changed OGL_CPL_PREFER_DXPRESENT to OGL_CPL_PREFER_DXPRESENT_PREFER_ENABLED for base profile
[2024-12-18 21:29:54.616]: Info: Compiling shaders...
[2024-12-18 21:29:54.626]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-12-18 21:29:54.639]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-12-18 21:29:54.647]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-12-18 21:29:54.653]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-12-18 21:29:54.668]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-12-18 21:29:54.672]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-12-18 21:29:54.672]: Info: Compiled shaders
[2024-12-18 21:29:54.676]: Info: // Testing for available encoders, this may generate errors. You can safely ignore those errors. //
[2024-12-18 21:29:54.676]: Info: Trying encoder [nvenc]
[2024-12-18 21:29:54.824]: Info: ddprobe.exe 1 --verify-frame-capture returned 0x00000000
[2024-12-18 21:29:54.825]: Info: Set GPU preference: 1
[2024-12-18 21:29:54.986]: Info:
Device Description : NVIDIA GeForce RTX 4090
Device Vendor ID : 0x000010DE
Device Device ID : 0x00002684
Device Video Mem : 24142 MiB
Device Sys Mem : 0 MiB
Share Sys Mem : 32638 MiB
Feature Level : 0x0000B100
Capture size : 3840x2160
Offset : 0x0
Virtual Desktop : 3840x2160
[2024-12-18 21:29:54.986]: Info: Active GPU has HAGS disabled
[2024-12-18 21:29:54.986]: Info: Using realtime GPU priority
[2024-12-18 21:29:54.986]: Info:
Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020
Bits Per Color : 10
Red Primary : [0.694336,0.292969]
Green Primary : [0.274414,0.65918]
Blue Primary : [0.148438,0.0566406]
White Point : [0.313477,0.329102]
Min Luminance : 0.0006 nits
Max Luminance : 1015.27 nits
Max Full Luminance : 603.698 nits
[2024-12-18 21:29:54.986]: Info: Desktop resolution [3840x2160]
[2024-12-18 21:29:54.986]: Info: Desktop format [DXGI_FORMAT_R16G16B16A16_FLOAT]
[2024-12-18 21:29:54.986]: Info: Display refresh rate [60Hz]
[2024-12-18 21:29:54.987]: Info: Requested frame rate [60fps]
[2024-12-18 21:29:54.987]: Info: Creating encoder [h264_nvenc]
[2024-12-18 21:29:54.987]: Info: Color coding: SDR (Rec. 601)
[2024-12-18 21:29:54.987]: Info: Color depth: 8-bit
[2024-12-18 21:29:54.987]: Info: Color range: JPEG
[2024-12-18 21:29:55.030]: Info: NvEnc: created encoder H.264 P1 two-pass rfi
[2024-12-18 21:29:55.053]: Info: Creating encoder [hevc_nvenc]
[2024-12-18 21:29:55.053]: Info: Color coding: SDR (Rec. 601)
[2024-12-18 21:29:55.053]: Info: Color depth: 8-bit
[2024-12-18 21:29:55.053]: Info: Color range: JPEG
[2024-12-18 21:29:55.094]: Info: NvEnc: created encoder HEVC P1 two-pass rfi
[2024-12-18 21:29:55.117]: Info: Creating encoder [av1_nvenc]
[2024-12-18 21:29:55.117]: Info: Color coding: SDR (Rec. 601)
[2024-12-18 21:29:55.117]: Info: Color depth: 8-bit
[2024-12-18 21:29:55.117]: Info: Color range: JPEG
[2024-12-18 21:29:55.158]: Info: NvEnc: created encoder AV1 P1 two-pass rfi
[2024-12-18 21:29:55.179]: Info: Creating encoder [h264_nvenc]
[2024-12-18 21:29:55.179]: Info: Color coding: SDR (Rec. 601)
[2024-12-18 21:29:55.179]: Info: Color depth: 8-bit
[2024-12-18 21:29:55.179]: Info: Color range: JPEG
[2024-12-18 21:29:55.217]: Info: NvEnc: created encoder H.264 P1 yuv444 two-pass rfi
[2024-12-18 21:29:55.380]: Info:
Device Description : NVIDIA GeForce RTX 4090
Device Vendor ID : 0x000010DE
Device Device ID : 0x00002684
Device Video Mem : 24142 MiB
Device Sys Mem : 0 MiB
Share Sys Mem : 32638 MiB
Feature Level : 0x0000B100
Capture size : 3840x2160
Offset : 0x0
Virtual Desktop : 3840x2160
[2024-12-18 21:29:55.380]: Info: Active GPU has HAGS disabled
[2024-12-18 21:29:55.380]: Info: Using realtime GPU priority
[2024-12-18 21:29:55.380]: Info:
Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020
Bits Per Color : 10
Red Primary : [0.694336,0.292969]
Green Primary : [0.274414,0.65918]
Blue Primary : [0.148438,0.0566406]
White Point : [0.313477,0.329102]
Min Luminance : 0.0006 nits
Max Luminance : 1015.27 nits
Max Full Luminance : 603.698 nits
[2024-12-18 21:29:55.380]: Info: Desktop resolution [3840x2160]
[2024-12-18 21:29:55.381]: Info: Desktop format [DXGI_FORMAT_R16G16B16A16_FLOAT]
[2024-12-18 21:29:55.381]: Info: Display refresh rate [60Hz]
[2024-12-18 21:29:55.381]: Info: Requested frame rate [60fps]
[2024-12-18 21:29:55.381]: Info: Creating encoder [hevc_nvenc]
[2024-12-18 21:29:55.381]: Info: Color coding: HDR (Rec. 2020 + SMPTE 2084 PQ)
[2024-12-18 21:29:55.381]: Info: Color depth: 10-bit
[2024-12-18 21:29:55.381]: Info: Color range: JPEG
[2024-12-18 21:29:55.522]: Info: NvEnc: created encoder HEVC P1 yuv444 10-bit two-pass rfi
[2024-12-18 21:29:55.557]: Info: Creating encoder [av1_nvenc]
[2024-12-18 21:29:55.557]: Info: Color coding: HDR (Rec. 2020 + SMPTE 2084 PQ)
[2024-12-18 21:29:55.557]: Info: Color depth: 10-bit
[2024-12-18 21:29:55.557]: Info: Color range: JPEG
[2024-12-18 21:29:55.635]: Error: NvEnc: gpu doesn't support YUV444 encode[2024-12-18 21:29:55.656]: Info: Creating encoder [av1_nvenc][2024-12-18 21:29:55.656]: Info: Color coding: HDR (Rec. 2020 + SMPTE 2084 PQ)[2024-12-18 21:29:55.656]: Info: Color depth: 10-bit[2024-12-18 21:29:55.656]: Info: Color range: JPEG[2024-12-18 21:29:55.700]: Info: NvEnc: created encoder AV1 P1 10-bit two-pass rfi[2024-12-18 21:29:55.731]: Info: [2024-12-18 21:29:55.731]: Info: // Ignore any errors mentioned above, they are not relevant. //[2024-12-18 21:29:55.731]: Info: [2024-12-18 21:29:55.731]: Info: Found H.264 encoder: h264_nvenc [nvenc][2024-12-18 21:29:55.731]: Info: Found HEVC encoder: hevc_nvenc [nvenc][2024-12-18 21:29:55.731]: Info: Found AV1 encoder: av1_nvenc [nvenc][2024-12-18 21:29:55.733]: Info: Configuration UI available at [https://localhost:47990][2024-12-18 21:29:56.503]: Info: Registered Sunshine mDNS service
Additional context
Nvidia control panel was also reset to default settings. Using virtual display driver with HDR as a headless setup. I don't mean to make this any more confusing but I don't get this error when using moonlight ios client on ipad pro with HDR enabled to the same 4090 host. I don't get the error and seems like HDR works fine on ipad pro moonlight client.
The text was updated successfully, but these errors were encountered:
Describe the bug
When using moonlight android client on a sunshine host with 4090, I get the pop up message "Your PC GPU does not support streaming HDR. The stream will be SDR." This happens regardless of using AV1 or HEVC codecs.
When using the same moonlight android client on a different sunshine host with 3090 (yes, diff gpu and not a typo), then I don't get the pop up message at all.
Steps to reproduce
Use moonlight android client (HDR enabled) on a sunshine host with 4090 with HDR desktop and auto HDR enabled.
Affected games
All games are affected.
Other Moonlight clients
PC
Moonlight adjusted settings
Yes
Moonlight adjusted settings (please complete the following information)
HDR enabled and AV1 codec selected (also tried HEVC with same issue).
Moonlight default settings
Yes
Gamepad-related connection issue
No
Gamepad-related input issue
No
Gamepad-related streaming issue
No
Android version
Android 14
Device model
Samsung Galaxy S23 Ultra
Server PC OS version
Windows 11 with 24H2
Server PC GeForce Experience version
Latest Sunshine
Server PC Nvidia GPU driver version
Latest GPU driver 566.36, Nvidia App uninstalled
Server PC antivirus and firewall software
Windows Defender and Firewall
Screenshots
Relevant log output
Additional context
Nvidia control panel was also reset to default settings. Using virtual display driver with HDR as a headless setup. I don't mean to make this any more confusing but I don't get this error when using moonlight ios client on ipad pro with HDR enabled to the same 4090 host. I don't get the error and seems like HDR works fine on ipad pro moonlight client.
The text was updated successfully, but these errors were encountered: