From f7c3655dd80521453b6356dfd1d359903b0850ec Mon Sep 17 00:00:00 2001 From: Nicolas Gnyra Date: Sun, 17 Dec 2023 20:59:05 -0500 Subject: [PATCH] Set object name on cells & modals --- BeatSaberMarkupLanguage/Components/CustomListTableData.cs | 4 +++- BeatSaberMarkupLanguage/Tags/ModalTag.cs | 1 + 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/BeatSaberMarkupLanguage/Components/CustomListTableData.cs b/BeatSaberMarkupLanguage/Components/CustomListTableData.cs index 627b220f..630abcf1 100644 --- a/BeatSaberMarkupLanguage/Components/CustomListTableData.cs +++ b/BeatSaberMarkupLanguage/Components/CustomListTableData.cs @@ -66,7 +66,7 @@ public LevelListTableCell GetTableCell() } tableCell._notOwned = false; - + tableCell.name = $"BSML{nameof(LevelListTableCell)}"; tableCell.reuseIdentifier = reuseIdentifier; return tableCell; } @@ -84,6 +84,7 @@ public BSMLBoxTableCell GetBoxTableCell() tableCell = InstantiateBoxTableCell(levelPackTableCellInstance); } + tableCell.name = nameof(BSMLBoxTableCell); tableCell.reuseIdentifier = reuseIdentifier; return tableCell; } @@ -125,6 +126,7 @@ public SimpleTextTableCell GetSimpleTextTableCell() tableCell = Instantiate(simpleTextTableCellInstance); } + tableCell.name = $"BSML{nameof(SimpleTextTableCell)}"; tableCell.reuseIdentifier = reuseIdentifier; return tableCell; } diff --git a/BeatSaberMarkupLanguage/Tags/ModalTag.cs b/BeatSaberMarkupLanguage/Tags/ModalTag.cs index 0e8648b9..05363f42 100644 --- a/BeatSaberMarkupLanguage/Tags/ModalTag.cs +++ b/BeatSaberMarkupLanguage/Tags/ModalTag.cs @@ -19,6 +19,7 @@ public override GameObject CreateObject(Transform parent) } ModalView modalView = DiContainer.InstantiatePrefabForComponent(modalViewTemplate, parent); + modalView.name = "BSMLModal"; modalView._presentPanelAnimations = modalViewTemplate._presentPanelAnimations; modalView._dismissPanelAnimation = modalViewTemplate._dismissPanelAnimation;