diff --git a/BeatSaberMarkupLanguage/Components/CustomListTableData.cs b/BeatSaberMarkupLanguage/Components/CustomListTableData.cs index ac142822..a0a618a0 100644 --- a/BeatSaberMarkupLanguage/Components/CustomListTableData.cs +++ b/BeatSaberMarkupLanguage/Components/CustomListTableData.cs @@ -59,7 +59,7 @@ public LevelListTableCell GetTableCell() { if (songListTableCellPrefab == null) { - songListTableCellPrefab = BeatSaberUI.DiContainer.Resolve().GetComponentInChildren()._levelCellPrefab; + songListTableCellPrefab = BeatSaberUI.DiContainer.Resolve().GetComponentInChildren(true)._levelCellPrefab; } tableCell = Instantiate(songListTableCellPrefab); @@ -78,7 +78,7 @@ public BSMLBoxTableCell GetBoxTableCell() { if (levelPackTableCellPrefab == null) { - levelPackTableCellPrefab = BeatSaberUI.DiContainer.Resolve().GetComponentInChildren()._cellPrefab; + levelPackTableCellPrefab = BeatSaberUI.DiContainer.Resolve().GetComponentInChildren(true)._cellPrefab; } tableCell = InstantiateBoxTableCell(levelPackTableCellPrefab); @@ -120,7 +120,7 @@ public SimpleTextTableCell GetSimpleTextTableCell() { if (simpleTextTableCellPrefab == null) { - simpleTextTableCellPrefab = BeatSaberUI.DiContainer.Resolve().GetComponentInChildren()._cellPrefab; + simpleTextTableCellPrefab = BeatSaberUI.DiContainer.Resolve().GetComponentInChildren(true)._cellPrefab; } tableCell = Instantiate(simpleTextTableCellPrefab);