Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Network too slow to handle updating all the variables #1

Open
mmmyum opened this issue May 20, 2013 · 0 comments
Open

Network too slow to handle updating all the variables #1

mmmyum opened this issue May 20, 2013 · 0 comments
Assignees
Labels

Comments

@mmmyum
Copy link
Owner

mmmyum commented May 20, 2013

Possibly the zed's attempting to update variables on buildings for respawn is causing network problems - packlet loss leading to kicked players. More testing underway.

@ghost ghost assigned mmmyum May 20, 2013
@ghost ghost assigned ghost and mmmyum May 28, 2013
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant