forked from Arcana/node-dota2
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathexample.js
153 lines (120 loc) · 4.41 KB
/
example.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
global.config = require("./config");
var onSteamLogOn = function onSteamLogOn(logonResp) {
if (logonResp.eresult == steam.EResult.OK) {
steamFriends.setPersonaState(steam.EPersonaState.Busy);
steamFriends.setPersonaName("Dota 2 Bot");
util.log("Logged on.");
Dota2.launch();
Dota2.on("ready", function() {
util.log("Node-dota2 ready.");
// CHAT
var chatChannel = "dota2bot";
var joiningChannel = 0;
var leavingChannel = 0;
if(joiningChannel == 1){
Dota2.joinChat(chatChannel);
setTimeout(function(){
Dota2.sendMessage(chatChannel, "Hello, guys! I'm Dota 2 Bot.");
}, 1000);
}
if(leavingChannel == 1){
setTimeout(function(){
Dota2.leaveChat(chatChannel);
}, 10000);
}
// ----------------------------------
// COMMUNITY
var accId = 63470426;
var playerInfo = 0;
var playerInfo2 = 0;
var playerInfo3 = 0;
if(playerInfo == 1){ // not working - maybe disabled by Valve
Dota2.requestProfile(accId, true);
Dota2.on("profileData", function (accId, data) {
util.log(JSON.stringify(data));
});
}
if(playerInfo2 == 1){
Dota2.requestProfileCard(accId, function (accId, data) {
util.log(JSON.stringify(data));
});
}
if(playerInfo3 == 1){
Dota2.requestPassportData(accId, function (accId, data) {
util.log(JSON.stringify(data));
});
}
// ----------------------------------
// MATCH
var CheckMatchID = 1944132605;
var checkingMatch = 0;
if(checkingMatch == 1){
Dota2.requestMatchDetails(CheckMatchID, function(err, data){
util.log(JSON.stringify(data));
});
}
// ----------------------------------
// LOBBY
var creatingLobby = 0;
var leavingLobby = 0;
if(creatingLobby == 1){ // sets only password, nothing more
var lobbyPassword = "ap";
var lobbyName = "Lobby Name";
Dota2.createPracticeLobby(lobbyPassword, lobbyName, function(err, data){
// util.log(JSON.stringify(data));
});
}
if(leavingLobby == 1){
setTimeout(function(){
Dota2.leavePracticeLobby(function(err, data){
// util.log(JSON.stringify(data));
});
}, 10000);
}
// ----------------------------------
});
Dota2.on("unready", function onUnready() {
util.log("Node-dota2 unready.");
});
Dota2.on("chatMessage", function(channel, personaName, message) {
util.log("[" + channel + "] " + personaName + ": " + message);
});
Dota2.on("unhandled", function(kMsg) {
util.log("UNHANDLED MESSAGE #" + kMsg);
});
}
},
onSteamServers = function onSteamServers(servers) {
util.log("Received servers.");
fs.writeFile('servers', JSON.stringify(servers));
},
onSteamLogOff = function onSteamLogOff(eresult) {
util.log("Logged off from Steam.");
},
onSteamError = function onSteamError(error) {
util.log("Connection closed by server.");
};
steamUser.on('updateMachineAuth', function(sentry, callback) {
fs.writeFileSync('sentry', sentry.bytes)
util.log("sentryfile saved");
callback({ sha_file: crypto.createHash('sha1').update(sentry.bytes).digest() });
});
var logOnDetails = {
"account_name": global.config.steam_user,
"password": global.config.steam_pass,
};
try {
var sentry = fs.readFileSync('sentry');
if (sentry.length) logOnDetails.sha_sentryfile = sentry;
}
catch (beef){
util.log("Cannot load the sentry. " + beef);
}
steamClient.connect();
steamClient.on('connected', function() {
steamUser.logOn(logOnDetails);
});
steamClient.on('logOnResponse', onSteamLogOn);
steamClient.on('loggedOff', onSteamLogOff);
steamClient.on('error', onSteamError);
steamClient.on('servers', onSteamServers);