diff --git a/source/_static/controllers/hercules-mp3e2-schema-deck-playing.jpg b/source/_static/controllers/hercules-mp3e2-schema-deck-playing.jpg new file mode 100644 index 000000000..9022444b8 Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-deck-playing.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-deck-voleffects.jpg b/source/_static/controllers/hercules-mp3e2-schema-deck-voleffects.jpg new file mode 100644 index 000000000..abc1c4e69 Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-deck-voleffects.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-hotcues.jpg b/source/_static/controllers/hercules-mp3e2-schema-hotcues.jpg new file mode 100644 index 000000000..cc71e0520 Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-hotcues.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-library.jpg b/source/_static/controllers/hercules-mp3e2-schema-library.jpg new file mode 100644 index 000000000..0bbd341c5 Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-library.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-loops.jpg b/source/_static/controllers/hercules-mp3e2-schema-loops.jpg new file mode 100644 index 000000000..1dee2cdc5 Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-loops.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-masterheadmicro.jpg b/source/_static/controllers/hercules-mp3e2-schema-masterheadmicro.jpg new file mode 100644 index 000000000..aaa132066 Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-masterheadmicro.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-pitchsync.jpg b/source/_static/controllers/hercules-mp3e2-schema-pitchsync.jpg new file mode 100644 index 000000000..4c5e4d9be Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-pitchsync.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-sampler.jpg b/source/_static/controllers/hercules-mp3e2-schema-sampler.jpg new file mode 100644 index 000000000..f47a4e3f6 Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-sampler.jpg differ diff --git a/source/_static/controllers/hercules-mp3e2-schema-shift.jpg b/source/_static/controllers/hercules-mp3e2-schema-shift.jpg new file mode 100644 index 000000000..21e9de2cb Binary files /dev/null and b/source/_static/controllers/hercules-mp3e2-schema-shift.jpg differ diff --git a/source/_static/controllers/hercules_mappa.png b/source/_static/controllers/hercules_mappa.png new file mode 100644 index 000000000..86afadce1 Binary files /dev/null and b/source/_static/controllers/hercules_mappa.png differ diff --git a/source/hardware/controllers/hercules_djcontrol_mp3_e2.rst b/source/hardware/controllers/hercules_djcontrol_mp3_e2.rst index f5d421f41..85c809d36 100644 --- a/source/hardware/controllers/hercules_djcontrol_mp3_e2.rst +++ b/source/hardware/controllers/hercules_djcontrol_mp3_e2.rst @@ -5,14 +5,13 @@ The Hercules DJ Control MP3 e2, MP3 LE, and Glow are USB controllers that have i These controllers do not have a built in sound card, so a :ref:`splitter cable ` or :ref:`separate audio interface ` is recommended for use with it. .. versionadded:: 1.11 -.. versionchanged:: 2.3.0 - -This new version is intended to work in a more intuitive way. Once you click on a button, it does its original function. +.. versionchanged:: 2.4 .. note:: These controllers are not class compliant :term:`MIDI` devices. On Linux, older versions of Mixxx required using a custom Hercules kernel module. This is neither necessary not recommended anymore. + Some people report problems with this controller on Linux, so `if your controller is recognized, but not working `__, it's recommended to use the controller with USB hub. .. figure:: ../../_static/controllers/hercules_djcontrol_mp3_e2_mapping.svg @@ -27,29 +26,129 @@ This new version is intended to work in a more intuitive way. Once you click on Mapping description (by function) --------------------------------- -Library +The mapping allows you to manipulate 4 decks, 2 at a time, switching Deck A (left) between Channel 1 and 3 and Deck B (right) between Channel 2 and 4. + + +Shift / Supershift ^^^^^^^ -======== ============================================== ============================================================================ - Number Control Function -======== ============================================== ============================================================================ - 6 Folder Toggle playlist selection - 10 :hwlabel:`Files` Toggle track selection - 8 Up arrow Go one playlst/track up - 8 Down arrow Go one playlst/track down - 18 :hwlabel:`Load A`/:hwlabel:`Load B` Loads the currently highlighted track into the corresponding deck (A or B) -======== ============================================== ============================================================================ +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-shift.jpg + ++-----------------------+-----------------------+-----------------------+ +| Function | Control | number | ++=======================+=======================+=======================+ +| Shift button to | Automix | 9 | +| obtain more controls | | | +| than those provided | | | +| by Hercules. | | | +| Press & Hold automix, | | | +| then press | | | +| corresponding button | | | +| to obtain shifted | | | +| behavior. | | | ++-----------------------+-----------------------+-----------------------+ +| Supershift button to | Shift-Scratch | 7 | +| obtain a third level | | | +| of controls. | | | +| Press & Hold Automix, | | | +| then press & Hold | | | +| Scratch, then press | | | +| corresponding button | | | +| to obtain | | | +| supershifted | | | +| behavior. | | | ++-----------------------+-----------------------+-----------------------+ +| Switch deck A (left) | Supershift + Load A | 18 | +| between Channel1 and | | | +| Channel3 (also apply | | | +| to Sampler1 and | | | +| Sampler3) | | | ++-----------------------+-----------------------+-----------------------+ +| Switch deck B (right) | Supershift + Load B | 18 | +| between Channel2 and | | | +| Channel4 (also apply | | | +| to Sampler2 and | | | +| Sampler4) | | | ++-----------------------+-----------------------+-----------------------+ -Main/Headphones +Library +^^^^^^^ + +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-library.jpg + ++-----------------------------+-----------------------------+--------+ +| Function | Control | number | ++=============================+=============================+========+ +| Select prev/next playlist | Supershift + Deck A Jog | 16 | +| | Wheel | | ++-----------------------------+-----------------------------+--------+ +| Toggles (expands/collapses) | Folder | 6 | +| the currently selected | | | +| library sidebar item | | | ++-----------------------------+-----------------------------+--------+ +| Go one track down | Up arrow | 8 | ++-----------------------------+-----------------------------+--------+ +| Go one track up | Shift + Up arrow | 8 | ++-----------------------------+-----------------------------+--------+ +| Select prev/next track | Supershift + Deck B Jog | 16 | +| | Wheel | | ++-----------------------------+-----------------------------+--------+ +| Loads the currently | Load A/B | 18 | +| highlighted track into the | | | +| corresponding deck (A or B) | | | ++-----------------------------+-----------------------------+--------+ +| Loads the current | Shift + Load A/B | 18 | +| highlighted track into the | | | +| corresponding sampler (1 or | | | +| 2) | | | ++-----------------------------+-----------------------------+--------+ + + +Master/Headphones/Microphone ^^^^^^^^^^^^^^^^^ -======== ============================================== ===================================================================== - Number Control Function -======== ============================================== ===================================================================== - 19 Crossfader Fades between left (channel 1) and right (channel 2) deck - 20 Headphone monitor Toggles deck output to the headphones monitor on/off -======== ============================================== ===================================================================== +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-masterheadmicro.jpg + ++-----------------------------+---------------------------+--------+ +| Function | Control | number | ++=============================+===========================+========+ +| Microphone TalkOver | Down Arrow | 8 | ++-----------------------------+---------------------------+--------+ +| Fades between left (channel | Crossfader | 19 | +| 1 & 3) and right (channel 2 | | | +| & 4) deck | | | ++-----------------------------+---------------------------+--------+ +| Headphone volume | Shift + Deck A pitch knob | 3 | ++-----------------------------+---------------------------+--------+ +| Adjust the cue/main mix in | Shift + Deck B pitch knob | 3 | +| the headphone output | | | ++-----------------------------+---------------------------+--------+ +| Toggles deck output to the | Headphone monitor | 20 | +| headphones monitor on/off | | | ++-----------------------------+---------------------------+--------+ + +Sampler +^^^^^^^^^^^^^^^^ + +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-sampler.jpg + ++-------------------------------------+---------------------+--------+ +| Function | Control | number | ++=====================================+=====================+========+ +| Loads the current highlighted track | Shift + Load A/B | 18 | +| into the corresponding sampler (1 | | | +| or 2) | | | ++-------------------------------------+---------------------+--------+ +| Goto start & Play sampler 1/3 | Shift + Folder | 6 | ++-------------------------------------+---------------------+--------+ +| Stop sampler 1/3 | Supershift + Folder | 6 | ++-------------------------------------+---------------------+--------+ +| Goto start & Play sampler 2/4 | Shift + Files | 10 | ++-------------------------------------+---------------------+--------+ +| Stop sampler 2/4 | Supershift + Files | 10 | ++-------------------------------------+---------------------+--------+ + Decks / Channels ^^^^^^^^^^^^^^^^ @@ -57,52 +156,519 @@ Decks / Channels Playing ''''''' -======== ============================================== ======================================================================================================================================================================================================================================= - Number Control Function -======== ============================================== ======================================================================================================================================================================================================================================= - 18 :hwlabel:`Load A`/:hwlabel:`Load B` Loads the currently highlighted track into the corresponding deck (A or B) - 14 Play Starts or stop a loaded track - 15 :hwlabel:`Cue` Sets the cue point if a track is stopped and not at the current cue point. Stops track and returns to the current cue point if a track is playing. Plays preview if a track is stopped at the cue point for as long as it’s held down - 12 Forward / Backward Move Forward/Backward in track - 7 Scratch Enable or disable the scratch mode on all two decks - 16 Jog wheel Seeks forwards and backwards in a stopped track. Temporarily changes the playback speed for playing tracks. Absolute sync of the track speed to the jog wheel if scratch mode enabled -======== ============================================== ======================================================================================================================================================================================================================================= +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-deck-playing.jpg + ++-----------------------+-----------------------+-----------------------+ +| Function | Control | number | ++=======================+=======================+=======================+ +| Loads the currently | Load A/B | 18 | +| highlighted track | | | +| into the | | | +| corresponding deck (A | | | +| or B) | | | ++-----------------------+-----------------------+-----------------------+ +| Starts or stop a | Play | 14 | +| loaded track | | | ++-----------------------+-----------------------+-----------------------+ +| Backward Play | Shift + Play | 14 | ++-----------------------+-----------------------+-----------------------+ +| Toggle Repeat | Supershift + Play | 14 | ++-----------------------+-----------------------+-----------------------+ +| Sets the cue point if | Cue | 15 | +| a track is stopped | | | +| and not at the | | | +| current cue point. | | | +| Stops track and | | | +| returns to the | | | +| current cue point if | | | +| a track is playing. | | | +| Plays preview if a | | | +| track is stopped at | | | +| the cue point for as | | | +| long as it's held | | | +| down | | | ++-----------------------+-----------------------+-----------------------+ +| Move Forward/Backward | Forward / Backward | 12 | +| in track | | | ++-----------------------+-----------------------+-----------------------+ +| Enable or disable the | Scratch | 7 | +| scratch mode on all | | | +| four decks | | | ++-----------------------+-----------------------+-----------------------+ +| Seeks forwards and | Jog wheel | 16 | +| backwards in a | | | +| stopped track. | | | +| Temporarily changes | | | +| the playback speed | | | +| for playing tracks. | | | +| Absolute sync of the | | | +| track speed to the | | | +| jog wheel if scratch | | | +| mode enabled | | | ++-----------------------+-----------------------+-----------------------+ + Volume / Equalizer / Effects '''''''''''''''''''''''''''' -======== ============================================== ============================================================================= - Number Control Function -======== ============================================== ============================================================================= - 17 Deck volume slider Controls the deck output volume, with soft takeover on deck switch. - 5 Equalizer knobs Adjusts the gain of the low/medium/high equalizer filter. No soft takeover. - 4 Shift Toggle Effects Selection - 11 Button :hwlabel:`1`/:hwlabel:`2`/:hwlabel:`3` Toggle Effect 1/2/3 for corresponding deck (with shift activated) -======== ============================================== ============================================================================= +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-deck-voleffects.jpg + ++-----------------------------+-----------------------------+--------+ +| Function | Control | number | ++=============================+=============================+========+ +| Controls the deck output | Deck volume slider | 17 | +| volume, with soft takeover | | | +| on deck switch. | | | ++-----------------------------+-----------------------------+--------+ +| Adjusts the gain of the | Equalizer knobs | 5 | +| low/medium/high equalizer | | | +| filter. No soft takeover. | | | ++-----------------------------+-----------------------------+--------+ +| Filter Low Kill | Supershift + Pitchbend - | 1 | ++-----------------------------+-----------------------------+--------+ +| Filter Mid Kill | Supershift + Sync | 13 | ++-----------------------------+-----------------------------+--------+ +| Filter High Kill | Supershift + Pitchbend + | 1 | ++-----------------------------+-----------------------------+--------+ +| Adjust pregain | Shift + Forward / Backward | 12 | ++-----------------------------+-----------------------------+--------+ +| Quick Filter knob | Supershift + Pitch knobs | 3 | ++-----------------------------+-----------------------------+--------+ +| Brake Effect | Supershift + Forward (stops | 12 | +| | on release) | | ++-----------------------------+-----------------------------+--------+ +| Spinback Effect | Supershift + Backward | 12 | +| | (stops on release) | | ++-----------------------------+-----------------------------+--------+ + + +Hotcues +''''' + +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-hotcues.jpg + +*Need to be in Hotcue mode (button Loop/Fx (4) lit up). If not, press +Loop/Fx button to switch to hotcue mode.* + ++-----------------------------+-------------------------+--------+ +| Function | Control | number | ++=============================+=========================+========+ +| If hotcue X is set, seeks | 1/2/3/4 buttons | 11 | +| the player to hotcue X's | | | +| position. If hotcue X is | | | +| not set, sets hotcue X to | | | +| the current play position. | | | ++-----------------------------+-------------------------+--------+ +| If hotcue X is set, clears | Shift + 1/2/3/4 buttons | 11 | +| its hotcue status. | | | ++-----------------------------+-------------------------+--------+ + Loops ''''' -======== ============================================== ========== - Number Control Function -======== ============================================== ========== - 11 Button :hwlabel:`1` Loop 1 - 11 Button :hwlabel:`2` Loop 2 - 11 Button :hwlabel:`3` Loop 4 - 11 Button :hwlabel:`4` Loop 8 -======== ============================================== ========== +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-loops.jpg + +*Need to be in Loop mode (button Loop/Fx (4) turned off). If not, press +Loop/Fx button to switch to Loop mode.* + +============================== ===================== ====== +Function Control number +============================== ===================== ====== +loop-in Button 1 11 +loop-out Button 2 11 +Toggles current loop On or Off Button 3 11 +Clear Loop Supershift + Button 1 11 +loop 1/8 Supershift + Button 2 11 +loop 1/4 Shift + Button 1 11 +loop 1/2 Shift + Button 2 11 +loop 1 Shift + Button 3 11 +loop 2 Shift + Button 4 11 +loop 4 Button 4 11 +loop 8 Supershift + Button 3 11 +loop 16 Supershift + Button 4 11 +Double loop Shift + Pitchbend + 1 +Half loop Shift + Pitchbend - 1 +============================== ===================== ====== + Pitch / Syncing ''''''''''''''' -======== ============================================== ================================================================== - Number Control Function -======== ============================================== ================================================================== - 1 Pitchbend :hwlabel:`-`/:hwlabel:`+` Temporary Holds the pitch 4% lower or higher while pressed - 3 Pitch knobs Adjust playback pitch / speed - 13 :hwlabel:`Sync` Automatically sets pitch so the BPM of the other deck is matched - 2 Leader Tempo Enable and lock Sync Mode -======== ============================================== ================================================================== +.. figure:: ../../_static/controllers/hercules-mp3e2-schema-pitchsync.jpg + ++-----------------------+-----------------------+-----------------------+ +| Function | Control | number | ++=======================+=======================+=======================+ +| Temporary Holds the | Pitchbend +/- | 1 | +| pitch 4% higher while | | | +| pressed | | | ++-----------------------+-----------------------+-----------------------+ +| Set deck as master | Master tempo (MP3 e2) | 2 | +| clock. | / Pitch reset (MP3 LE | | +| Led blink: master | & Glow) | | +| Fixed led: Follower | | | +| Led off: none | | | ++-----------------------+-----------------------+-----------------------+ +| Adjust playback pitch | Pitch knobs | 3 | +| / speed | | | ++-----------------------+-----------------------+-----------------------+ +| Automatically sets | Sync | 13 | +| pitch so the BPM of | | | +| the other deck is | | | +| matched | | | ++-----------------------+-----------------------+-----------------------+ +| Enable key-lock for | Shift + Master tempo | 2 | +| the specified deck | | | +| (rate changes only | | | +| affect tempo, not | | | +| key) | | | ++-----------------------+-----------------------+-----------------------+ +| Magnet (all cues, | Supershift + Master | 2 | +| hotcues, loops, and | tempo | | +| beatloops will be | | | +| automatically | | | +| quantized so that | | | +| they begin on a | | | +| beat.) | | | ++-----------------------+-----------------------+-----------------------+ +| Adjust beatgrid | Shift + Sync | 13 | ++-----------------------+-----------------------+-----------------------+ +| Enable or disable the | scratch | 7 | +| scratch mode on all | | | +| four decks | | | ++-----------------------+-----------------------+-----------------------+ +| Seeks forwards and | Jog wheel | 16 | +| backwards in a | | | +| stopped track. | | | +| Temporarily changes | | | +| the playback speed | | | +| for playing tracks. | | | +| Absolute sync of the | | | +| track speed to the | | | +| jog wheel if scratch | | | +| mode enabled | | | ++-----------------------+-----------------------+-----------------------+ + + +Mapping description (by knob/button) +--------------- + +.. figure:: ../../_static/controllers/hercules_mappa.png + +Global controls +^^^^^^^^^^^^^^^^ + ++-------------+-------------+-------------+-------------+-------------+ +| Number | Control | Function | shifted | S | +| | | | | upershifted | ++=============+=============+=============+=============+=============+ +| 8 | Arrow | Up : goes | Up : Goes | Nothing | +| | up/down | one track | one track | | +| | | down | up | | +| | | Down : | Down : | | +| | | Microphone | Nothing | | +| | | TalkOver | | | ++-------------+-------------+-------------+-------------+-------------+ +| 6 | Folder | Toggles | P | Stop | +| | | (expands | lay/Stutter | sampler 1/3 | +| | | /collapses) | sampler 1/3 | | +| | | the | | | +| | | currently | | | +| | | selected | | | +| | | library | | | +| | | sidebar | | | +| | | item | | | ++-------------+-------------+-------------+-------------+-------------+ +| 10 | Files | Toggles | P | Stop | +| | | (expands | lay/Stutter | sampler 2/4 | +| | | /collapses) | sampler 2/4 | | +| | | the | | | +| | | currently | | | +| | | selected | | | +| | | library | | | +| | | sidebar | | | +| | | item | | | ++-------------+-------------+-------------+-------------+-------------+ +| 18 | Load A/B | Loads the | Loads the | Switch | +| | | currently | current | deckA | +| | | highlighted | highlighted | between | +| | | track into | track into | Channel 1 & | +| | | the | the | 3 and deckB | +| | | co | co | between 2 | +| | | rresponding | rresponding | &4 | +| | | deck (A or | sampler (1 | | +| | | B) | or 2) | | ++-------------+-------------+-------------+-------------+-------------+ +| 19 | Crossfader | Fades | | | +| | | between | | | +| | | left | | | +| | | (channel 1 | | | +| | | & 3) and | | | +| | | right | | | +| | | (channel 2 | | | +| | | & 4) deck | | | ++-------------+-------------+-------------+-------------+-------------+ +| 9 | Automix | Used as a | | | +| | | master | | | +| | | shift | | | +| | | button to | | | +| | | obtain more | | | +| | | controls | | | +| | | than those | | | +| | | provided by | | | +| | | Hercules. | | | +| | | Press & | | | +| | | Hold | | | +| | | automix, | | | +| | | then press | | | +| | | co | | | +| | | rresponding | | | +| | | button to | | | +| | | obtain | | | +| | | shifted | | | +| | | behavior. | | | ++-------------+-------------+-------------+-------------+-------------+ +| 7 | Scratch | Enable or | Used as a | | +| | | disable the | master | | +| | | scratch | supershift | | +| | | mode on | button to | | +| | | both decks | obtain a | | +| | | | third level | | +| | | | of | | +| | | | controls. | | +| | | | Press & | | +| | | | Hold | | +| | | | Automix, | | +| | | | then press | | +| | | | & Hold | | +| | | | Scratch, | | +| | | | then press | | +| | | | co | | +| | | | rresponding | | +| | | | button to | | +| | | | obtain | | +| | | | s | | +| | | | upershifted | | +| | | | behavior | | ++-------------+-------------+-------------+-------------+-------------+ + + +Deck / Channel specific controls +^^^^^^^^^^^^^^^^ + ++-------------+-------------+-------------+-------------+-------------+ +| Number | Control | Simple | Shifted | S | +| | | function | function | upershifted | +| | | | | function | ++=============+=============+=============+=============+=============+ +| 1 | Pitchbend | Temporary | + double | + Filter | +| | +/- | Holds the | loop | High Kill | +| | | pitch 4% | - half loop | - Filter | +| | | higher | | Low Kill | +| | | while | | | +| | | pressed | | | ++-------------+-------------+-------------+-------------+-------------+ +| 2 | Master | Syncs the | Enable | Quantize | +| | Tempo | BPM and | key-lock | (Magnet) | +| | | phase to | for the | | +| | | that of the | specified | | +| | | other track | deck (rate | | +| | | (if BPM is | changes | | +| | | detected on | only affect | | +| | | both). | tempo, not | | +| | | Led blink: | key) | | +| | | master | | | +| | | Fixed led: | | | +| | | follower | | | +| | | Led off: | | | +| | | none | | | ++-------------+-------------+-------------+-------------+-------------+ +| 3 | Pitch knobs | Adjusts | Deck A: | Quick | +| | | playback | adjust the | Filter knob | +| | | pitch/speed | headphone | | +| | | | volume | | +| | | | Deck B: | | +| | | | adjust the | | +| | | | cue/main | | +| | | | mix in the | | +| | | | headphone | | +| | | | output | | ++-------------+-------------+-------------+-------------+-------------+ +| 4 | Loop/Fx | Toggle the | | | +| | | Loop/Hotcue | | | +| | | mode for | | | +| | | the keys | | | +| | | buttons. | | | +| | | When the | | | +| | | button is | | | +| | | not lit up | | | +| | | the loop | | | +| | | buttons are | | | +| | | enabled, | | | +| | | when the | | | +| | | button is | | | +| | | lit up the | | | +| | | hotcue's | | | +| | | buttons are | | | +| | | enabled | | | ++-------------+-------------+-------------+-------------+-------------+ +| 5 | Equalizer | Adjusts the | | | +| | knobs | gain of the | | | +| | | low/ | | | +| | | medium/high | | | +| | | equalizer | | | +| | | filter | | | ++-------------+-------------+-------------+-------------+-------------+ +| 11 | 1/2/3/4 | Loop mode: | Loop mode: | Loop mode: | +| | buttons | 1 - loop-in | 1 - Loop | 1 - Clear | +| | | 2 - | 1/4 | loop | +| | | loop-out | 2 - Loop | 2 - Loop | +| | | 3 - Toggles | 1/2 | 1/8 | +| | | current | 3 - Loop 1 | 3 - Loop 8 | +| | | loop On or | 4 - Loop 2 | 4 - Loop 16 | +| | | Off | Hotcue | Hotcue | +| | | 4 - Loop 4 | mode: | mode: | +| | | Hotcue | If hotcue X | Nothing | +| | | mode: | is set, | | +| | | 1, 2, 3 and | clears its | | +| | | 4: If | hotcue | | +| | | hotcue X is | status. | | +| | | set, seeks | | | +| | | the player | | | +| | | to hotcue | | | +| | | X's | | | +| | | position. | | | +| | | If hotcue X | | | +| | | is not set, | | | +| | | sets hotcue | | | +| | | X to the | | | +| | | current | | | +| | | play | | | +| | | position. | | | ++-------------+-------------+-------------+-------------+-------------+ +| 12 | Forward \\ | Fast | Adjust | Forward: | +| | Backward | forwa | pregain | brake | +| | | rd/backward | | effect | +| | | | | (stay | +| | | | | pushed) | +| | | | | Backward: | +| | | | | spinback | +| | | | | effect | +| | | | | (stay | +| | | | | pushed) | ++-------------+-------------+-------------+-------------+-------------+ +| 13 | Sync | Au | Adjust | Kill Mid | +| | | tomatically | BeatGrid | | +| | | sets pitch | | | +| | | so the BPM | | | +| | | of the | | | +| | | other deck | | | +| | | is matched | | | ++-------------+-------------+-------------+-------------+-------------+ +| 14 | Play | Starts or | Backward | Repeat | +| | | stop a | Play | | +| | | loaded | | | +| | | track | | | ++-------------+-------------+-------------+-------------+-------------+ +| 15 | Cue | Sets the | | | +| | | cue point | | | +| | | if a track | | | +| | | is stoped | | | +| | | and not at | | | +| | | the current | | | +| | | cue point | | | +| | | Stops track | | | +| | | and returns | | | +| | | to the | | | +| | | current cue | | | +| | | point if a | | | +| | | track is | | | +| | | playing. | | | +| | | Plays | | | +| | | preview if | | | +| | | a track is | | | +| | | stopped at | | | +| | | the cue | | | +| | | point for | | | +| | | as long as | | | +| | | it's held | | | +| | | down | | | ++-------------+-------------+-------------+-------------+-------------+ +| 16 | Jog wheel | Seeks | | Deck A: | +| | | forwards | | Select | +| | | and | | prev/next | +| | | backwards | | playlist | +| | | in a | | Deck B: | +| | | stopped | | select | +| | | track. | | prev/next | +| | | Temporarily | | track | +| | | changes the | | | +| | | playback | | | +| | | speed for | | | +| | | playing | | | +| | | tracks | | | +| | | Absolute | | | +| | | sync of the | | | +| | | track speed | | | +| | | to the jog | | | +| | | wheel if | | | +| | | the scratch | | | +| | | mode is | | | +| | | enabled | | | ++-------------+-------------+-------------+-------------+-------------+ +| 17 | Deck volume | Controls | | | +| | slider | the deck | | | +| | | output | | | +| | | volume. | | | +| | | There is | | | +| | | soft | | | +| | | takeover | | | +| | | after deck | | | +| | | switch (1/3 | | | +| | | or 2/4) to | | | +| | | prevent | | | +| | | wide | | | +| | | parameter | | | +| | | changes | | | +| | | when the | | | +| | | on-screen | | | +| | | control | | | +| | | diverges | | | +| | | from the | | | +| | | hardware | | | +| | | control. | | | +| | | M | | | +| | | anipulating | | | +| | | the control | | | +| | | on the | | | +| | | hardware | | | +| | | will have | | | +| | | no effect | | | +| | | until the | | | +| | | position of | | | +| | | the | | | +| | | hardware | | | +| | | control is | | | +| | | close to | | | +| | | that of the | | | +| | | software, | | | +| | | at which | | | +| | | point it | | | +| | | will take | | | +| | | over and | | | +| | | operate as | | | +| | | usual. | | | ++-------------+-------------+-------------+-------------+-------------+ +| 20 | Headphone | Toggles | | | +| | monitor | this deck | | | +| | | output to | | | +| | | the | | | +| | | headphones | | | +| | | monitor | | | +| | | on/off | | | ++-------------+-------------+-------------+-------------+-------------+ + Troubleshooting ---------------