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client_test.go
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client_test.go
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package bnet
import (
"net/http"
"net/http/httptest"
"net/url"
"testing"
)
var (
// mux is the HTTP request multiplexer used with the test server.
mux *http.ServeMux
// client is the Battle.net client being tested.
client *Client
// server is a test HTTP server used to provide mock API responses.
server *httptest.Server
)
// setup sets up a test HTTP server along with a bnet.Client that is
// configured to talk to that test server. Tests should register handlers on
// mux which provide mock responses for the API method being tested.
func setup() {
// test server
mux = http.NewServeMux()
server = httptest.NewServer(mux)
// bnet client configured to use test server
client = NewClient("us", nil)
url, _ := url.Parse(server.URL)
client.BaseURL = url
}
// teardown closes the test HTTP server.
func teardown() {
server.Close()
}
func testMethod(t *testing.T, r *http.Request, want string) {
if got := r.Method; got != want {
t.Errorf("Request method: %v, want %v", got, want)
}
}