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If you place a flowing river water on top of a water source, or a flowing water on top of a river water source, and you walk inside the source liquid to see the part where the upper liquid touches the bottom liuqid, and then you move the camera around, you will see z-fighting.
This might be a bug in Minetest, but I am not sure. Maybe there is also a way to fix this in the game code, with no engine change required? I'm not sure.
The text was updated successfully, but these errors were encountered:
Maybe there is also a way to fix this in the game code, with no engine change required?
Any such way would require slightly offsetting the source node faces which would be hacky, presumably introducing new kinds of visual bugs. I say this needs an engine change.
If you place a flowing river water on top of a water source, or a flowing water on top of a river water source, and you walk inside the source liquid to see the part where the upper liquid touches the bottom liuqid, and then you move the camera around, you will see z-fighting.
Screenshot
https://www.satoshiupload.com/images/4KXnqG99Pz.png
Steps to reproduce
Expected: No z-fighting
Actual result: Z-fighting
Version
See also
minetest/minetest#9323
This might be a bug in Minetest, but I am not sure. Maybe there is also a way to fix this in the game code, with no engine change required? I'm not sure.
The text was updated successfully, but these errors were encountered: