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ServerThread.pas
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unit ServerThread;
interface
uses
System.SysUtils,
IdContext,
WebSocketServer,
System.Classes;
type
TServerThread = class(TThread)
private
FServer: TWebSocketServer;
procedure HandleConnect(AContext: TIdContext);
procedure HandleDisconnect(AContext: TIdContext);
procedure HandleExecute(AContext: TIdContext);
protected
procedure Execute; override;
public
constructor Create;
destructor Destroy; override;
procedure StartServer;
procedure StopServer;
end;
implementation
uses
Logger, MainForm;
constructor TServerThread.Create;
begin
inherited Create(True); // Suspended by default
FServer := TWebSocketServer.Create;
FServer.DefaultPort := 64768;
FServer.OnExecute := Self.HandleExecute;
FServer.OnConnect := Self.HandleConnect;
FServer.OnDisconnect := Self.HandleDisconnect;
end;
destructor TServerThread.Destroy;
begin
FServer.Active := false;
FServer.DisposeOf;
inherited;
end;
procedure TServerThread.HandleConnect(AContext: TIdContext);
begin
Synchronize(
procedure
begin
Log('Client connected');
end
);
end;
procedure TServerThread.HandleDisconnect(AContext: TIdContext);
begin
Synchronize(
procedure
begin
Log('Client disconnected');
end
);
end;
procedure TServerThread.HandleExecute(AContext: TIdContext);
var
io: TWebSocketIOHandlerHelper;
msg: string;
Response: string;
begin
io := TWebSocketIOHandlerHelper(AContext.Connection.IOHandler);
io.CheckForDataOnSource(10);
msg := io.ReadString;
if msg = '' then
Exit;
Synchronize(
procedure
begin
Log(msg);
end
);
TThread.Queue(nil,
procedure
begin
Response := frmStoneNotes.ProcessJSONMessage(msg);
end
);
io.WriteString(Response);
end;
procedure TServerThread.Execute;
begin
TThread.Queue(nil,
procedure
begin
Log('Server thread started');
end
);
while not Terminated do
begin
Sleep(100);
end;
TThread.Queue(nil,
procedure
begin
Log('Server thread exit');
end
);
end;
procedure TServerThread.StartServer;
begin
TThread.Queue(nil,
procedure
begin
Log('Starting server');
end
);
FServer.Active := true;
Start; // Starts the thread
end;
procedure TServerThread.StopServer;
begin
Terminate;
FServer.Active := false;
end;
end.