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Shading rendering incorectly when a mob is holding an item #2

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joker876 opened this issue Oct 19, 2020 · 1 comment
Open

Shading rendering incorectly when a mob is holding an item #2

joker876 opened this issue Oct 19, 2020 · 1 comment

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@joker876
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joker876 commented Oct 19, 2020

I found a rather serious bug, causing the image to be rendered with same shading on all 3 visible sides when the mob (not player) is holding any item in its hand. However, if a mob is wearing a player head, the head is shaded correctly, and the rest of the armor isn't. The mob itself is rendered correctly, only the armor isn't.

We would be very grateful if you fixed this issue.

Here are some images generated using wikitools:

1603113904872160311398901216031139514081603114190463

@joker876 joker876 changed the title Shading rendering incorectly when a mob is holding a weapon Shading rendering incorectly when a mob is holding an item Oct 19, 2020
@joker876
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hello?

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