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I found a rather serious bug, causing the image to be rendered with same shading on all 3 visible sides when the mob (not player) is holding any item in its hand. However, if a mob is wearing a player head, the head is shaded correctly, and the rest of the armor isn't. The mob itself is rendered correctly, only the armor isn't.
We would be very grateful if you fixed this issue.
Here are some images generated using wikitools:
The text was updated successfully, but these errors were encountered:
joker876
changed the title
Shading rendering incorectly when a mob is holding a weapon
Shading rendering incorectly when a mob is holding an item
Oct 19, 2020
I found a rather serious bug, causing the image to be rendered with same shading on all 3 visible sides when the mob (not player) is holding any item in its hand. However, if a mob is wearing a player head, the head is shaded correctly, and the rest of the armor isn't. The mob itself is rendered correctly, only the armor isn't.
We would be very grateful if you fixed this issue.
Here are some images generated using wikitools:
The text was updated successfully, but these errors were encountered: