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This repository has been archived by the owner on Mar 22, 2022. It is now read-only.
Describe the bug
https://microsoft.github.io/MixedReality-WebRTC/manual/cs/helloworld-cs-signaling-uwp.html
Document typos.
To Reproduce
Steps to reproduce the behavior:
At Step 4, code is:
private void Peer_LocalSdpReadytoSend(SdpMessage message) { var msg = NodeDssSignaler.FromSdpMessage(message); _signaler.SendMessageAsync(msg); }
private void Peer_IceCandidateReadytoSend(IceCandidate iceCandidate) { var msg = NodeDssSignaler.FromIceCandidate(iceCandidate); _signaler.SendMessageAsync(msg); }
Expected behavior
It should be:
private void Peer_LocalSdpReadytoSend(SdpMessage message) { var msg = NodeDssSignaler.Message.FromSdpMessage(message); _signaler.SendMessageAsync(msg); }
private void Peer_IceCandidateReadytoSend(IceCandidate iceCandidate) { var msg = NodeDssSignaler.Message.FromIceCandidate(iceCandidate); _signaler.SendMessageAsync(msg); }
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