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Trinity.TSL: consider overriding object.Equals and object.GetHashCode #59

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@yatli

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@yatli

When we first build the codegen, we provided overridden implementations for == and !=, but not Equals and GetHashCode. This brings trouble for expressions like if (a == null) (we have to write if ((object)a == null). The compiler gives warnings about this. This makes it easy for us to add the missing functions once we migrate to the new template-based codegen, as we can have the compiler warnings available to us even at the template stage. However, on the other hand, we have to make sure that this is not a breaking change, for that overriding these two function may change the behavior of the code.

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