From 33ba94f337756e07158e0c0449adbc6182660ca3 Mon Sep 17 00:00:00 2001 From: walbourn_cp Date: Thu, 3 Apr 2014 13:31:23 -0700 Subject: [PATCH] Updated for April, 3 2014 release --- ReadMe.txt | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/ReadMe.txt b/ReadMe.txt index b16ffaf8..205a9447 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex) Copyright (c) Microsoft Corporation. All rights reserved. -February 24, 2014 +April 3, 2014 This package contains DirectXTex, a shared source library for reading and writing DDS files, and performing various texture content processing operations including @@ -19,6 +19,9 @@ make use of the Windows 8.1 SDK and Windows 7 Service Pack 1 or later. Details on using the Windows 8.1 SDK with VS 2010 are described on the Visual C++ Team Blog: +NOTE: DirectXTex is not supported on Windows phone 8.0 because WIC is not available on +that platform. It is available on Windows phone starting in version 8.1. + DDSTextureLoader\ This contains a streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture loading code for a simple light-weight runtime DDS loader. This version only supports @@ -102,6 +105,9 @@ RELEASE NOTES ------------------------------------ RELEASE HISTORY +April 3, 2014 + Windows phone 8.1 platform support + February 24, 2014 Direct3D 11 video and Xbox One extended format support New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane