diff --git a/Readme.txt b/Readme.txt index 4e2d845e1..fb5882080 100644 --- a/Readme.txt +++ b/Readme.txt @@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit Copyright (c) Microsoft Corporation. All rights reserved. -August 18, 2015 +October 30, 2015 This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for universal Windows apps for Windows 10, @@ -73,6 +73,17 @@ Note: Xbox One exclusive apps developers using the Xbox One XDK need to generate RELEASE HISTORY --------------- +October 30, 2015 + DirectXTK for Audio 3D updates + *breaking change* emitters/listeners now use RH coordinates by default + GeometricPrimitive support for custom geometry + SimpleMath Matrix class improvements + DDS support for legacy bumpmap formats (V8U8, Q8W8V8U8, V16U16) + Mouse fix for WinRT implementation with multiple buttons pressed + Wireframe CommonStates no longer does backface culling + Xbox One platform updates + Minor code cleanup + August 18, 2015 Xbox One platform updates @@ -126,7 +137,7 @@ October 28, 2014 September 5, 2014 GamePad class: gamepad controller helper using XInput on Windows, IGamepad for Xbox One - SimpleMath updates; Matrix billboard methods; breaking change: Matrix::Identity() -> Matrix::Identity + SimpleMath updates; Matrix billboard methods; *breaking change*: Matrix::Identity() -> Matrix::Identity SpriteBatch new optional SetViewport method SpriteFont fix for white-space character rendering optimization DDSTextureLoader fix for auto-gen mipmaps for volume textures