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Add support for KHR_compute_shader_derivatives (#7249)
Add support for KHR_compute_shader_derivatives
- DirectxShaderCompiler already supports `NV_compute_shader_derivatives`
which is functionality identical to `KHR_compute_shader_derivatives`
- The KHR extension will be used by default instead of the NV one
following the same approach as the RT extension.
- We currently explain this in a comment in
`tools/clang/lib/SPIRV/FeatureManager.cpp`
`FeatureManager::enabledByDefault`.
- Check commit introducing RT for more info
04a84f0Fixes#7179
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