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Releases: microsoft/DirectX-Graphics-Samples

Direct3D 12 predication and queries sample

18 Sep 23:23
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Merge pull request #649 from microsoft/onboardSamplesForDMCSamplesBro…

Direct3D 12 11-on-12 sample

18 Sep 23:23
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196971

Merge pull request #649 from microsoft/onboardSamplesForDMCSamplesBro…

11 on 12 Sample

05 Sep 22:48
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Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…

Bundles Sample

05 Sep 22:48
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Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…

11 on 12 Sample

05 Sep 22:48
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191146

Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…

Bundles Sample

05 Sep 22:48
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191145

Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…

11 on 12 Sample

12 Aug 19:03
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Merge pull request #635 from john-h-k/add-subresinfo-overloads

Add UpdateSubresource and MemcpySubresource overloads taking D3D12_SUBRESOURCE_INFO*

11 on 12 Sample

16 Jul 21:47
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Merge pull request #641 from microsoft/stwhi-master/ob-dx-samples

adding yaml frontmatter for onboarding to the DMC Samples Browser

Direct3D 12 SDK Samples Release 10.0.19041.0

16 Jul 00:32
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  • New samples:
    • D3D12MeshShader - A set of samples and libraries that demonstrate how Mesh shaders can be used to increase the flexibility and performance of the geometry pipeline.
    • D3D12VariableRateShading - A sample that demonstrates using Variable Rate Shading (VRS) to improve performance.
  • Updated d3dx12.h
  • Samples updated to use 19041 Windows SDK (Windows 10 May 2020 Update)

Direct3D 12 SDK Samples Release 10.0.17763.0

09 Oct 18:40
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  • Updated d3dx12.h
  • Samples updated to use 17763 Windows SDK (Windows 10 October 2018 Update)
  • New tool: DXGIAdapterRemovalSupportTest simulates D3D device removed events by disabling and enabling the hardware graphics/display adapters on the system. This helps determine if an application is able to support and survive adapter removals.