Releases: microsoft/DirectX-Graphics-Samples
Releases · microsoft/DirectX-Graphics-Samples
Direct3D 12 predication and queries sample
196972 Merge pull request #649 from microsoft/onboardSamplesForDMCSamplesBro…
Direct3D 12 11-on-12 sample
196971 Merge pull request #649 from microsoft/onboardSamplesForDMCSamplesBro…
11 on 12 Sample
191148 Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…
Bundles Sample
191147 Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…
11 on 12 Sample
191146 Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…
Bundles Sample
191145 Merge pull request #647 from microsoft/fixSampleUrlFragmentsForDMCSam…
11 on 12 Sample
Merge pull request #635 from john-h-k/add-subresinfo-overloads Add UpdateSubresource and MemcpySubresource overloads taking D3D12_SUBRESOURCE_INFO*
11 on 12 Sample
Merge pull request #641 from microsoft/stwhi-master/ob-dx-samples adding yaml frontmatter for onboarding to the DMC Samples Browser
Direct3D 12 SDK Samples Release 10.0.19041.0
- New samples:
- D3D12MeshShader - A set of samples and libraries that demonstrate how Mesh shaders can be used to increase the flexibility and performance of the geometry pipeline.
- D3D12VariableRateShading - A sample that demonstrates using Variable Rate Shading (VRS) to improve performance.
- Updated d3dx12.h
- Samples updated to use 19041 Windows SDK (Windows 10 May 2020 Update)
Direct3D 12 SDK Samples Release 10.0.17763.0
- Updated d3dx12.h
- Samples updated to use 17763 Windows SDK (Windows 10 October 2018 Update)
- New tool: DXGIAdapterRemovalSupportTest simulates D3D device removed events by disabling and enabling the hardware graphics/display adapters on the system. This helps determine if an application is able to support and survive adapter removals.