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solve_projection.py
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solve_projection.py
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import numpy as np
import radial_distortion_invariant as rdi
import matplotlib.pyplot as plt
import trimesh
import pyrender
import cv2
import os
from numpy.linalg import inv
def main():
"""in this file we load 3d model and project 3 or more different images from multiply different views
some attributes at the start of the code have to be initalised:
#image_name= the output image name if saved
#model_path= the path of the model file we project
folder_results= the folder that the results will be saved on
#to_save (boolean): if False the program will only show the resulted image but will not save anything (for debugging)
in the folder results we also write the camera matrices into a text file called 'cam matices.txt'
the images render using Camera matrix just like in the algorithm using closed function so
we can use the images for testing later"""
to_save=False
image_name='image6.png'
model_path='files/deer.obj'
folder_result = "projection results\\test2"
cur_dir=os.path.dirname(__file__)
zfar=100
znear=0.1
focal_len=300
size=512
temp=trimesh.load(model_path,process=False)
#temp=trimesh.creation.box((3,1,5))
mesh = pyrender.Mesh.from_trimesh(temp, smooth=False)
scene = pyrender.Scene(ambient_light=[.1, .1, .3], bg_color=[0, 0, 0])
#pm=np.array([[2* focal_len /size,0,0,0],[0,-2*focal_len/size,0,0],[0,0,(zfar+znear)/(zfar-znear),-1],[0,0,2*(zfar+znear)/(zfar-znear),0]])
alpha=np.pi/4
camera = pyrender.PerspectiveCamera(yfov=alpha,zfar=zfar ,aspectRatio=1)
#camera = pyrender.IntrinsicsCamera(focal_len,focal_len,0,0,znear=znear,zfar=zfar)
light = pyrender.DirectionalLight(color=[1, 1, 1], intensity=500)
point3d=np.array([1,1.5,-2,1]).T
"""cam1"""
Tx=95 #verticle axis
Ty=-270 #horizontle axis
Tz=130 #height axis
Rx=np.deg2rad(-10)
Ry=np.deg2rad(210)
Rz=np.deg2rad(0)
arr=[Tx,Ty,Tz,Rx,Ry,Rz]
cam1 = rdi.calc_cam_mat_custom(arr)
cam1t=np.vstack((cam1,[0,0,0,1]))
mat=rdi.calc_cam_mat_custom(arr)
mat=np.vstack((mat,[0,0,0,1]))
point3d=np.array([1,1.5,-2,1]).T
scene.add(mesh, pose=np.eye(4))
scene.add(light, pose=cam1t)
scene.add(camera, pose=cam1t)
test=camera.get_projection_matrix(size,size)
#pyrender.viewer.Viewer(scene)
# render scene
r = pyrender.OffscreenRenderer(size, size)
color, _ = r.render(scene)
title='Tx='+str(Tx)+', Ty='+str(Ty)+', Tz='+str(Tz)+', Rx='+str(np.rad2deg(Rx))+ ' deg, Ry=' + str(np.rad2deg(Ry)) + ' deg, Rz=' +str(np.rad2deg(Rz))+ ' deg'
cv2.imshow('sds',color)
cv2.waitKey()
t=os.path.join(cur_dir,folder_result)
os.chdir(os.path.join(cur_dir,folder_result))
if(to_save):
cv2.imwrite(image_name,color)
plt.figure(figsize=(8, 8)),plt.imshow(color);
plt.suptitle(title)
plt.show()
if(to_save):
f = open(t+"/cam matrices.txt", "a")
f.write(image_name)
f.write(': ')
f.write(title)
f.write('\n')
f.close()
def read_images(folder):
"""Reading all the image from folder"""
images = []
for filename in os.listdir(folder):
img = cv2.imread(filename,0)
if img is not None:
images.append(img)
return images
def map_to_pixel(point3d,w,h,projection,view):
p=projection@view@point3d
p=p/p[3]
p[0]=w/2*p[0]+w/2
p[1]=h/2*p[1]+h/2
return p
def reverse_from_pixel(pixel,w,h,projection,view):
p=np.array(pixel)
p[0]=((2*pixel[0])/w)-1
p[1]=h-((2*pixel[1])/h)-1
return p
if __name__=='__main__':
main()