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Copy pathselectbutton.cpp
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selectbutton.cpp
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/*
* Copyright (C) 2011-2012 Michal Hozza ([email protected])
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "selectbutton.h"
SelectButton::SelectButton(SelectGroup *parent, int x, int y)
:Button(x,y), parent(parent)
{
active = false;
}
void SelectButton::deactivate()
{
active = false;
}
void SelectButton::activate()
{
active = true;
}
void SelectButton::onClick()
{
parent->setCurrentButton(this);
}
void SelectButton::draw()
{
if(active)
{
//glPixelTransferf(GL_RED_SCALE, 1.0);
//glPixelTransferf(GL_GREEN_SCALE, 2.0);
glPixelTransferf(GL_BLUE_SCALE, 0.5);
//glPixelTransferf(GL_RED_BIAS, 0.5);
//glPixelTransferf(GL_GREEN_BIAS, 0.5);
//glPixelTransferf(GL_BLUE_BIAS, -0.5);
}
Button::draw();
if(active)
{
//glPixelTransferf(GL_RED_SCALE, 1.0);
//glPixelTransferf(GL_GREEN_SCALE, 1.0);
glPixelTransferf(GL_BLUE_SCALE, 1.0);
//glPixelTransferf(GL_RED_BIAS, 0.0);
//glPixelTransferf(GL_GREEN_BIAS, 0.0);
//glPixelTransferf(GL_BLUE_BIAS, 0.0);
}
}