A game engine written in Go.
Easy to use and lightweight.
Based on go-gl/gl and go-gl/glfw.
package main
import "github.com/mergenTheDev/bizmuth"
func main() {
bizmuth.Init()
window := bizmuth.CreateWindow(800, 600, "Deneme", bizmuth.FALSE)
window.SetIcon("bizmuth.png")
bizmuth.BackgroundColor(0.5, 0.1, 0.6, 1.0)
camera := bizmuth.CreateCamera(0, 0)
bizmuth.GameLoop(func(){
camera.Update()
//Do Something.
})
defer bizmuth.End()
}
- Physics
- Lights and Shadows
- Normal Textures
- Controller Support
- GUI (Maybe)
- Mobile support
- Vulkan and OpenGLES support
- 3D