Performance problem when killing a lot of monsters at the same time on screen. #609
Closed
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Labels
Priority: High
Represent a high impact in key areas of the base/user experience
Stale
Status: Pending Test
This PR or Issue requires more testing
Type: Bug
Inconsistencies or issues which will cause an issue or problem for users or implementors.
Priority
High
Area
What happened?
If there are a lot of monsters in screen and you kill all them at the same time there is a freeze in the client
OTClient.-.Redemption.2023-10-28.18-14-40.mp4
What OS are you seeing the problem on?
Windows
Code of Conduct
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