From 08bd5fa684b38a6402df6dc2ff07ba29067c7c30 Mon Sep 17 00:00:00 2001 From: Renato Foot Date: Fri, 8 Dec 2023 00:09:53 +0000 Subject: [PATCH] imp: adjust level column size Signed-off-by: Renato Foot --- modules/client_entergame/characterlist.otui | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/modules/client_entergame/characterlist.otui b/modules/client_entergame/characterlist.otui index 6c73bee141..e5baf00e58 100644 --- a/modules/client_entergame/characterlist.otui +++ b/modules/client_entergame/characterlist.otui @@ -114,7 +114,7 @@ CharacterWidget < UIWidget color: #bbbbbb anchors.top: parent.top anchors.left: parent.left - margin-left: 400 + margin-left: 410 font: verdana-11px-monochrome text-auto-resize: true background-color: alpha @@ -210,7 +210,7 @@ MainWindow end FlatLabel - width: 50 + width: 60 anchors.left: parent.left anchors.top: characters.top margin-left: 350 @@ -224,7 +224,7 @@ MainWindow width: 150 anchors.left: parent.left anchors.top: characters.top - margin-left: 400 + margin-left: 410 !text: tr('Vocation') .. '' @onSetup: | if not(g_game.getFeature(GameEnterGameShowAppearance)) then @@ -275,7 +275,7 @@ MainWindow anchors.left: parent.left anchors.top: parent.top anchors.bottom: prev.bottom - margin-left: 399 + margin-left: 409 @onSetup: | if not(g_game.getFeature(GameEnterGameShowAppearance)) then self:hide()