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Cargo.toml

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authors = ["Corey Montella <[email protected]>"]
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description = "A toolchain for compiling textual syntax into Mech blocks."
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documentation = "http://docs.mech-lang.org"
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homepage = "http://mech-lang.org"
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homepage = "https://mech-lang.org"
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repository = "https://github.com/mech-lang/syntax"
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keywords = ["mech", "language", "programming", "parser", "compiler"]
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categories = ["no-std", "science::robotics", "science", "parser-implementations"]

README.md

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<p align="center">
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<img width="500px" src="http://mech-lang.org/img/logo.png">
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<img width="500px" src="https://mech-lang.org/img/logo.png">
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</p>
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Mech is a language for developing **data-driven**, **reactive** systems like animations, games, and robots. It makes **composing**, **transforming**, and **distributing** data easy, allowing you to focus on the essential complexity of your project.
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You can try Mech online at [try.mech-lang.org](http://try.mech-lang.org).
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Usage and installation instructions can be found in the [documentation](http://mech-lang.org/page/learn/) or the [main Mech repository](https://github.com/mech-lang/mech).
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Usage and installation instructions can be found in the [documentation](https://mech-lang.org/page/learn/) or the [main Mech repository](https://github.com/mech-lang/mech).
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Read about progress on our [blog](http://mech-lang.org/blog/), and follow us on Twitter [@MechLang](https://twitter.com/MechLang).
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Read about progress on our [blog](https://mech-lang.org/blog/), and follow us on Twitter [@MechLang](https://twitter.com/MechLang).
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# Mech Syntax
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editor-modes/vscode/README.md

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# Mech Mode for Visual Studio Code
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Find out more at http://mech-lang.org
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Find out more at https://mech-lang.org
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## Installation
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