diff --git a/INI/Game Options/Supplies.ini b/INI/Game Options/Supplies.ini new file mode 100644 index 0000000..117fb34 --- /dev/null +++ b/INI/Game Options/Supplies.ini @@ -0,0 +1,45 @@ +; ###### ###### # # ####### ####### ####### ####### ###### ##### ####### +; # # # # # # # # # # # # # # # # +; # # # # # # # # # # # # # # # +; ###### ###### # # # ##### ##### # # ###### # ##### +; # # # # # # # # # # # # # # # +; # # # # # # # # # # # # # # # # +; ###### # # ##### # ####### # ####### # # ##### ####### +; +; +; +; ##### # # # # ##### # # #### +; # # # # ## ## # # ## # # # +; ##### # # ## # ##### # # # # # +; # # # # # # # # # # # # # +; # # # # # # # # ## # # +; ##### # # # ##### # # ### # +; +; +; +; mbnq00@gmail.com +; https://www.mbnq.pl/ +; +; .ini Version: 0.8.225 +; mod Version: 0.8.225 +;_____________________________________________________________________________________ + +[Triggers] +01000002=Neutral,,BFStartTimer,0,1,1,1,0 +01000004=Neutral,,BFCratesInLoop,0,1,1,1,0 +01000006=Neutral,,BFCratesAtStart,0,1,1,1,0 + +[Events] +01000002=1,13,0,0 +01000004=1,13,0,777 +01000006=1,13,0,20 + +[Actions] +01000002=3,27,0,777,0,0,0,0,A,23,0,0,0,0,0,0,A,103,4,mission:c21timer,0,0,0,0,A +01000004=13,27,0,777,0,0,0,0,A,23,0,0,0,0,0,0,A,108,0,1,0,0,0,0,A,108,0,1,0,0,0,0,B,21,6,EVA_ReinforcementsHaveArrived,0,0,0,0,A,103,4,mission:c21timer,0,0,0,0,A,108,0,1,0,0,0,0,C,108,0,1,0,0,0,0,D,108,0,1,0,0,0,0,E,108,0,1,0,0,0,0,F,108,0,1,0,0,0,0,F,108,0,1,0,0,0,0,G,108,0,1,0,0,0,0,H +01000006=10,108,0,1,0,0,0,0,A,108,0,1,0,0,0,0,B,19,7,CrateFreeUnit,0,0,0,0,A,21,6,EVA_ReinforcementsReady,0,0,0,0,A,108,0,1,0,0,0,0,C,108,0,1,0,0,0,0,D,108,0,1,0,0,0,0,E,108,0,1,0,0,0,0,F,108,0,1,0,0,0,0,G,108,0,1,0,0,0,0,H + +[Tags] +01000003=0,BFStartTimer 1,01000002 +01000005=2,BFCratesInLoop 1,01000004 +01000007=0,BFCratesAtStart 1,01000006 diff --git a/Maps/Custom/brutelizemap.exe b/Maps/Custom/brutelizemap.exe deleted file mode 100644 index b7274b5..0000000 Binary files a/Maps/Custom/brutelizemap.exe and /dev/null differ diff --git a/Maps/Custom/readme.txt b/Maps/Custom/readme.txt index 3741feb..df50c3c 100644 --- a/Maps/Custom/readme.txt +++ b/Maps/Custom/readme.txt @@ -1,9 +1,6 @@ How to add my cool custom map? - 1.) Look at \tools\bf_tools\bf_brutelizemap.zip (inside mod package, there is readme.md inside too), - thats a map converter that makes your map compatibile with Brute Force by simple drag and drop. - - 2.) After conversion move or copy your map to Command & Conquer Red Alert II\Maps\Custom\ folder + 1.) Move or copy your map to Command & Conquer Red Alert II\Maps\Custom\ folder - (important!) if your map has other file extension (.yrm for example) change it to .map - (optional) sometimes map name (inside map file) must be identical as map filename diff --git a/README.md b/README.md index f9fbe09..155aeb6 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ Red Alert 2: Yuri's Revenge: Brute Force Mod *********************************************************************** ** Red Alert 2 Yuri's Revenge - Brute Force Beta ** -Version: 0.8.21 +Version: 0.8.22 *********************************************************************** **Installation:** diff --git a/Resources/GameLobbyBase.ini b/Resources/GameLobbyBase.ini index 683b33a..9d8c302 100644 --- a/Resources/GameLobbyBase.ini +++ b/Resources/GameLobbyBase.ini @@ -20,8 +20,8 @@ ; mbnq00@gmail.com ; https://www.mbnq.pl/ ; -; .ini Version: 0.8.223 -; mod Version: 0.8.223 +; .ini Version: 0.8.225 +; mod Version: 0.8.225 ;_____________________________________________________________________________________ [INISystem] @@ -320,6 +320,7 @@ $CC-GO09=chkNavalCombat:GameLobbyCheckBox $CC-GO10=chkDestroyableBridges:GameLobbyCheckBox $CC-GO11=chkCartoonFX:GameLobbyCheckBox $CC-GO12=chkAutoRepair:GameLobbyCheckBox +$CC-GO14=chkSupplies:GameLobbyCheckBox ; Dropdowns $CC-GODD01=cmbCredits:GameLobbyDropDown @@ -471,6 +472,18 @@ $Y=getBottom(chkCartoonFX) + GAME_OPTION_ROW_SPACING Visible=true Enabled=false +[chkSupplies] +Text=Chrono-Supplies +CustomIniPath=INI/Game Options/Supplies.ini +Checked=true +Location=1038,128 +DataWriteMode=MapCode +ToolTip=Spawn random supplies every 12 minutes. +$X=getX(chkAutoRepair) +$Y=getBottom(chkAutoRepair) + GAME_OPTION_ROW_SPACING +Visible=true +Enabled=true + ;============================ ; Dropdowns ;============================ diff --git a/tools/bf_tools/bf_brutelizemap.zip b/tools/bf_tools/bf_brutelizemap.zip deleted file mode 100644 index 5f206ae..0000000 Binary files a/tools/bf_tools/bf_brutelizemap.zip and /dev/null differ diff --git a/tools/bf_tools/bf_console.zip b/tools/bf_tools/bf_console.zip deleted file mode 100644 index 429adb7..0000000 Binary files a/tools/bf_tools/bf_console.zip and /dev/null differ