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use updated CGameEngine-field for ClipToCenter() #854

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Lukas0610
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Requires WopsS/RED4ext.SDK#87 to be merged

@maximegmd
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I already fixed this in my fork of red4ext, your change to the engine class is incorrect so we should just wait for them to do a proper fix and just use my similar hack in the meantime.

@maximegmd maximegmd closed this Sep 25, 2023
@Lukas0610
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You know more about the game than I do, so have to trust you on this one ^^, but it seemed correct that way as the address for UnkD0 and the window-handle were the same as when the game itself called ClipToCenter(), so I assumed it was the right one.

@maximegmd
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Yeah it is indeed at D0 but the rest of the class is probably incorrect, we need to fix the entire class

@Lukas0610
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Yeah, I only patched the part for the window-data, psiberx pushed a full fix for the class just a few minutes after https://github.com/WopsS/RED4ext.SDK/pull/88/files, but he made the same changes to UnkC0 as I did, so this patch to CET should still be working as intended

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