forked from AdguardTeam/AdGuardHome
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Makefile
138 lines (115 loc) · 4.45 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
# Keep the Makefile POSIX-compliant. We currently allow hyphens in
# target names, but that may change in the future.
#
# See https://pubs.opengroup.org/onlinepubs/9699919799/utilities/make.html.
.POSIX:
# This comment is used to simplify checking local copies of the
# Makefile. Bump this number every time a significant change is made to
# this Makefile.
#
# AdGuard-Project-Version: 4
# Don't name these macros "GO" etc., because GNU Make apparently makes
# them exported environment variables with the literal value of
# "${GO:-go}" and so on, which is not what we need. Use a dot in the
# name to make sure that users don't have an environment variable with
# the same name.
#
# See https://unix.stackexchange.com/q/646255/105635.
GO.MACRO = $${GO:-go}
VERBOSE.MACRO = $${VERBOSE:-0}
CHANNEL = development
CLIENT_DIR = client
COMMIT = $$( git rev-parse --short HEAD )
DIST_DIR = dist
GOAMD64 = v1
GOPROXY = https://goproxy.cn|https://proxy.golang.org|direct
GOSUMDB = sum.golang.google.cn
GOTOOLCHAIN = go1.21.7
GPG_KEY = [email protected]
GPG_KEY_PASSPHRASE = not-a-real-password
NPM = npm
NPM_FLAGS = --prefix $(CLIENT_DIR)
NPM_INSTALL_FLAGS = $(NPM_FLAGS) --quiet --no-progress --ignore-engines\
--ignore-optional --ignore-platform --ignore-scripts
RACE = 0
SIGN = 1
VERSION = v0.0.0
YARN = yarn
NEXTAPI = 0
# Macros for the build-release target. If FRONTEND_PREBUILT is 0, the
# default, the macro $(BUILD_RELEASE_DEPS_$(FRONTEND_PREBUILT)) expands
# into BUILD_RELEASE_DEPS_0, and so both frontend and backend
# dependencies are fetched and the frontend is built. Otherwise, if
# FRONTEND_PREBUILT is 1, only backend dependencies are fetched and the
# frontend isn't rebuilt.
#
# TODO(a.garipov): We could probably do that from .../build-release.sh,
# but that would mean either calling make from inside make or
# duplicating commands in two places, both of which don't seem to me
# like nice solutions.
FRONTEND_PREBUILT = 0
BUILD_RELEASE_DEPS_0 = deps js-build
BUILD_RELEASE_DEPS_1 = go-deps
ENV = env\
CHANNEL='$(CHANNEL)'\
COMMIT='$(COMMIT)'\
DIST_DIR='$(DIST_DIR)'\
GO="$(GO.MACRO)"\
GOAMD64="$(GOAMD64)"\
GOPROXY='$(GOPROXY)'\
GOSUMDB='$(GOSUMDB)'\
GOTOOLCHAIN='$(GOTOOLCHAIN)'\
GPG_KEY='$(GPG_KEY)'\
GPG_KEY_PASSPHRASE='$(GPG_KEY_PASSPHRASE)'\
PATH="$${PWD}/bin:$$( "$(GO.MACRO)" env GOPATH )/bin:$${PATH}"\
RACE='$(RACE)'\
SIGN='$(SIGN)'\
NEXTAPI='$(NEXTAPI)'\
VERBOSE="$(VERBOSE.MACRO)"\
VERSION='$(VERSION)'\
# Keep the line above blank.
# Keep this target first, so that a naked make invocation triggers a
# full build.
build: deps quick-build
quick-build: js-build go-build
ci: deps test go-bench go-fuzz
deps: js-deps go-deps
lint: js-lint go-lint
test: js-test go-test
# Here and below, keep $(SHELL) in quotes, because on Windows this will
# expand to something like "C:/Program Files/Git/usr/bin/sh.exe".
build-docker: ; $(ENV) "$(SHELL)" ./scripts/make/build-docker.sh
build-release: $(BUILD_RELEASE_DEPS_$(FRONTEND_PREBUILT))
$(ENV) "$(SHELL)" ./scripts/make/build-release.sh
clean: ; $(ENV) "$(SHELL)" ./scripts/make/clean.sh
init: ; git config core.hooksPath ./scripts/hooks
js-build:
$(NPM) $(NPM_FLAGS) run build-prod
js-deps:
$(NPM) $(NPM_INSTALL_FLAGS) ci
# TODO(a.garipov): Remove the legacy client tasks support once the new
# client is done and the old one is removed.
js-lint: ; $(NPM) $(NPM_FLAGS) run lint
js-test: ; $(NPM) $(NPM_FLAGS) run test
go-bench: ; $(ENV) "$(SHELL)" ./scripts/make/go-bench.sh
go-build: ; $(ENV) "$(SHELL)" ./scripts/make/go-build.sh
go-deps: ; $(ENV) "$(SHELL)" ./scripts/make/go-deps.sh
go-fuzz: ; $(ENV) "$(SHELL)" ./scripts/make/go-fuzz.sh
go-lint: ; $(ENV) "$(SHELL)" ./scripts/make/go-lint.sh
go-tools: ; $(ENV) "$(SHELL)" ./scripts/make/go-tools.sh
# TODO(a.garipov): Think about making RACE='1' the default for all
# targets.
go-test: ; $(ENV) RACE='1' "$(SHELL)" ./scripts/make/go-test.sh
go-upd-tools: ; $(ENV) "$(SHELL)" ./scripts/make/go-upd-tools.sh
go-check: go-tools go-lint go-test
# A quick check to make sure that all supported operating systems can be
# typechecked and built successfully.
go-os-check:
env GOOS='darwin' "$(GO.MACRO)" vet ./internal/...
env GOOS='freebsd' "$(GO.MACRO)" vet ./internal/...
env GOOS='openbsd' "$(GO.MACRO)" vet ./internal/...
env GOOS='linux' "$(GO.MACRO)" vet ./internal/...
env GOOS='windows' "$(GO.MACRO)" vet ./internal/...
openapi-lint: ; cd ./openapi/ && $(YARN) test
openapi-show: ; cd ./openapi/ && $(YARN) start
txt-lint: ; $(ENV) "$(SHELL)" ./scripts/make/txt-lint.sh