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emote_bomb.sh
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emote_bomb.sh
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#!/bin/bash
## SEED_FILE contains keys for accounts used to emote.
## Multiple TARGET_ID can be set - 1 per line
## BOMB_LOG sets log file
SEED_FILE='keys.txt'
RMRK_ID_FILE=rmrk_ids.txt
TARGET_ID='6802639-24d573f4dfa1d7fd33-KAN-KANL-0000000000006501'
BOMB_LOG=bomb.log
EMOTES='🪓 🏰 🕸 💀 🕷'
## Declare Function
function emote {
echo $TARGET_ID > $RMRK_ID_FILE
node index.js \
--id $RMRK_ID_FILE \
-e wss://kusama-rpc.polkadot.io \
-s $SEED_FILE \
--emotes $EMOTES \
--chunk true 2>&1 | tee -a $BOMB_LOG
}
## emote will run function
emote && echo "Completed $EMOTES on $TARGET_ID"
## change variables to more easily edit key files and emotes.
## repeat as necessary
## Uncomment to enable additional targets
#TARGET_ID='6802639-24d573f4dfa1d7fd33-KAN-KANL-0000000000006503'
#EMOTES='⚰️ 🧟♀️ 🧛♀️'
#emote && echo "Completed $EMOTES on $TARGET_ID"
#TARGET_ID='6802639-24d573f4dfa1d7fd33-KAN-KANL-0000000000006502'
#EMOTES='🩸 🦋 🦚'
#emote && echo "Completed $EMOTES on $TARGET_ID"
#TARGET_ID='6802639-24d573f4dfa1d7fd33-KAN-KANL-0000000000006503'
#EMOTES='😠 😡 🎃 🧠 🍷'
#emote && echo "Completed $EMOTES on $TARGET_ID"