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Mapname and gamerounds all empty #435

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@a361570441

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@a361570441

I found that my function of getting mapname and getting each round of each game failed in the latest master, and in 4.0.0 beta2 only mapname failed.
Hello, I'm very sorry that I didn't quite understand what you meant because I'm a newbie to this part. This is my code and I found that it does not take effect anymore. It still takes effect in 4.0.0 beta2 but not in the latest master. Here is my mapname code
// Create new demoparser
p := dem.NewParser(f)
defer p.Close()

// Parse demofile header
header, err := p.ParseHeader()
checkError(err)

// Parse nav mesh given the map name
currentMap := header.MapName

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