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I have just uploaded your script to my ESP8266, and the networks show up fine, apart from on iOS, they don't show up at all. The show up perfectly fine on Windows and Linux...
The text was updated successfully, but these errors were encountered:
Hm, weird, I was not aware of iOS interpreting beacon packets differently. Could it be because the phone was connected to a 5 GHz wifi network? Sometimes that makes detecting 2.4 GHz networks slower / unreliable.
Other idea: maybe iOS requires multiple beacon packets before it would show a network. Can you try using sendBeacon("test"); to send beacons with only a single SSID and see if that works?
I don't have an iOS device to test, but if you figure out the reason and come up with a fix, please send a PR.
They did eventually show up after leaving it on for 5-10 minutes when I set it to send 20 called "Loading..." but the rick roll one doesn't show up because it only sends one...
I have just uploaded your script to my ESP8266, and the networks show up fine, apart from on iOS, they don't show up at all. The show up perfectly fine on Windows and Linux...
The text was updated successfully, but these errors were encountered: