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build.sh
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build.sh
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#!/usr/bin/env bash
# Set up program locations (change these if they are not aleady in the path)
c1541="c1541"
# Build NTSC game disk
$c1541 \
-format "elite uni editor,1" \
d64 \
3-compiled-game-discs/elite-universe-editor-c64-ntsc.d64 \
-attach 3-compiled-game-discs/elite-universe-editor-c64-ntsc.d64 \
-write elite-universe-editor-commodore-64/work/ntsc/firebird \
-write elite-universe-editor-commodore-64/work/ntsc/gma1.modified gma1 \
-write elite-universe-editor-commodore-64/work/ntsc/gma3 \
-write elite-universe-editor-commodore-64/work/ntsc/gma4 \
-write elite-universe-editor-commodore-64/work/ntsc/gma5 \
-write elite-universe-editor-commodore-64/work/ntsc/gma6.encrypted gma6 \
-write elite-universe-editor-library/universe-files/u.boxart1.bin "boxart1" \
-write elite-universe-editor-library/universe-files/u.boxart2.bin "boxart2" \
-write elite-universe-editor-library/universe-files/u.boxartc.bin "boxartc" \
-write elite-universe-editor-library/universe-files/u.manual.bin "manual" \
-write elite-universe-editor-library/universe-files/u.shipid.bin "shipid" \
-write elite-universe-editor-library/universe-files/u.shipidc.bin "shipidc" \
-write 2-assembled-output/readme64.txt "readme,s" \
-write 1-source-files/other-files/empty.txt "build ${CURRENTDATE},s"
# Build the PAL game disk
$c1541 \
-format "elite uni editor,1" \
d64 \
3-compiled-game-discs/elite-universe-editor-c64-pal.d64 \
-attach 3-compiled-game-discs/elite-universe-editor-c64-pal.d64 \
-write elite-universe-editor-commodore-64/work/pal/firebird \
-write elite-universe-editor-commodore-64/work/pal/byebyejulie \
-write elite-universe-editor-commodore-64/work/pal/gma1.modified gma1 \
-write elite-universe-editor-commodore-64/work/pal/gma3 \
-write elite-universe-editor-commodore-64/work/pal/gma4 \
-write elite-universe-editor-commodore-64/work/pal/gma5 \
-write elite-universe-editor-commodore-64/work/pal/gma6.encrypted gma6 \
-write elite-universe-editor-library/universe-files/u.boxart1.bin "boxart1" \
-write elite-universe-editor-library/universe-files/u.boxart2.bin "boxart2" \
-write elite-universe-editor-library/universe-files/u.boxartc.bin "boxartc" \
-write elite-universe-editor-library/universe-files/u.manual.bin "manual" \
-write elite-universe-editor-library/universe-files/u.shipid.bin "shipid" \
-write elite-universe-editor-library/universe-files/u.shipidc.bin "shipidc" \
-write 2-assembled-output/readme64.txt "readme,s" \
-write 1-source-files/other-files/empty.txt "build ${CURRENTDATE},s"