SITNVR is a prototype of importing different kind of GIS data into a VR environment.
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├── datasource # Raw sample data
├── import # Scripts and their output to be imported into unity
├── unity # Unity project
│ ├── Assets # Unity standard asset folder
│ │ ├── Audio
│ │ ├── Editor # Scripts meant to be used by Editor, will not be compiled
│ │ ├── Down Town Pack # From Asset Store
│ │ ├── Free_SpeedTrees # From Asset Store
│ │ ├── Materials
│ │ ├── Models # Generated 3D objects from FME
│ │ ├── Prefabs # Custom prefabs
│ │ ├── Scenes # Scenes showing state of project at each release
│ │ ├── Scripts # Scripts used in game
│ │ ├── SteamVR # SteamVR from Asset Store
│ │ ├── SteamVR_Input # SteamVR from Asset Store
│ │ ├── Street lights 1 # From Asset Store
│ │ ├── Terrain # Terrain and terrain layers
│ │ ├── TextMesh Pro # From Asset Store, better text
│ │ └── Textures
│ ├── Packages
│ └── ProjectSettings
├── LICENSE
└── README.md
Playing the prototype:
- Git LFS
- Unity >= 2019.1
- SteamVR
Process the data:
- FME >= 2019.1
- QGIS >= 3.6
Download the latest build for Windows from releases section.
- Clone this repository
- Connect your VR device and make sure SteamVR is running
- Open the Unity Hub, click add and browse the
unity
folder at the root of this project - In the Assets explorer, open the
Scenes
folder and double click onProto01
- Hit the play button in Unity and enjoy