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checkbox.v
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checkbox.v
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module mui
import gx
@[autofree_bug; manualfree]
pub fn add_checkbox(mut app &Window, text string, id string, x IntOrString, y IntOrString, w IntOrString, h IntOrString, checked bool, hi bool, bg gx.Color, bfg gx.Color, fg gx.Color, fnchg OnEvent, frame string, zindex int, tSize int, show_value_as_label int){
app.objects << {
"type": WindowData{str:"checkbox"},
"id": WindowData{str:id},
"in": WindowData{str:frame},
"z_ind":WindowData{num:zindex},
"text": WindowData{str:text},
"x": WindowData{num:0},
"y": WindowData{num:0},
"w": WindowData{num:0},
"h": WindowData{num:0},
"x_raw":WindowData{str: match x{ int{ x.str() } string{ x } } },
"y_raw":WindowData{str: match y{ int{ y.str() } string{ y } } },
"w_raw":WindowData{str: match w{ int{ w.str() } string{ w } } },
"h_raw":WindowData{str: match h{ int{ h.str() } string{ h } } },
"bg": WindowData{clr:bg},
"bfg": WindowData{clr:bfg},
"fg": WindowData{clr:fg},
"c": WindowData{bol:checked},
"hi": WindowData{bol:hi},
"fnchg":WindowData{fun:fnchg},
"tSize":WindowData{num:tSize}
"svlal":WindowData{bol:show_value_as_label==1}
}
}
@[unsafe]
fn draw_checkbox(app &Window, object map[string]WindowData){
unsafe{
app.gg.draw_rounded_rect_filled(object["x"].num, object["y"].num, object["w"].num, object["h"].num, app.round_corners, object["bg"].clr)
if object["c"].bol{
app.gg.draw_rounded_rect_filled(object["x"].num+2, object["y"].num+2, object["w"].num-4, object["h"].num-4, app.round_corners, object["bfg"].clr)
}
app.gg.draw_text(object["x"].num+object["w"].num+4, object["y"].num+object["h"].num/2,
if object["svlal"].bol { if object["c"].bol {"On | " + object["text"].str } else {"Off | " + object["text"].str } } else { object["text"].str }
, gx.TextCfg{
color: object["fg"].clr
size: object["tSize"].num
align: .left
vertical_align: .middle
}
)
}
}