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Revenge of the Prairie King

CS50x - Final Project

For my final project, I plan to create a 2D-shooter game in Lua using the LÖVE 2D framework.
It will be a twin-stick shooter kind of game, featuring a top-down perspective. It is inspired by titles such as Enter the Gungeon or more realisticly Journey of the Prairie King.

I plan to use this awesome Old West style asset pack by Vaca Roxa that I found on itch.io.
It features sprites for a player and different mobs with walking and attack animations from multiple perspectives.

As a minimum, the game should include the following features:

  • Input processing for movement and shooting
  • Animated player
  • Animated melee enemies
  • Collision detection between player and enemies
  • Hit detection between bullets and enemies
  • Flat, open level with randomly generated highlights
  • Win and lose conditions

Depending on how it goes, I might also include some additional features:

  • Ranged Enemies
  • Ostacles
  • Power-Ups
  • Multiple maps
  • Scrollable maps

Credits:

Helper Utilities for Massive Progression: Matthias Richter
push Library: Ulysse Ramage
Graphics and Music: Esutdio Vaca Roxa
Fonts: Sizenko Alexander, Kato Masashi

Youtube link:

Revenge of the Prairie King