From fb8d48f250e30c5c38ca5a90b1d9af0322f5dabe Mon Sep 17 00:00:00 2001 From: Makihiro Date: Fri, 29 Jan 2021 03:16:22 +0900 Subject: [PATCH] Update EnumerableConversionTests.cs --- .../Tests/Editor/EnumerableConversionTests.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/MackySoft/MackySoft.Choice/Tests/Editor/EnumerableConversionTests.cs b/Assets/MackySoft/MackySoft.Choice/Tests/Editor/EnumerableConversionTests.cs index 83d359e..41b5bdb 100644 --- a/Assets/MackySoft/MackySoft.Choice/Tests/Editor/EnumerableConversionTests.cs +++ b/Assets/MackySoft/MackySoft.Choice/Tests/Editor/EnumerableConversionTests.cs @@ -2,9 +2,9 @@ using System.Collections.Generic; using UnityEngine; using NUnit.Framework; -using MackySoft.Choice.Internal; -namespace MackySoft.Choice.Tests { +namespace MackySoft.Choice.Internal.Tests { + public class EnumerableConversionTests { class Item { @@ -13,7 +13,7 @@ class Item { [Test] public void EnumerableToTemporaryArray () { - Item[] source = GenerateItemEnumerable().ToArray(); + Item[] source = GenerateEnumerable().ToArray(); EnumerableConversion.EnumerableToTemporaryArray(source.Select(x => x),x => x.weight,out var items,out var weights); @@ -29,7 +29,7 @@ public void EnumerableToTemporaryArray () { [Test] public void ReadOnlyListToTemporaryArray () { - Item[] source = GenerateItemEnumerable().ToArray(); + Item[] source = GenerateEnumerable().ToArray(); EnumerableConversion.EnumerableToTemporaryArray(source,x => x.weight,out var items,out var weights); @@ -45,7 +45,7 @@ public void ReadOnlyListToTemporaryArray () { [Test] public void ListToTemporaryArray () { - List source = GenerateItemEnumerable().ToList(); + List source = GenerateEnumerable().ToList(); EnumerableConversion.EnumerableToTemporaryArray(source,x => x.weight,out var items,out var weights); @@ -93,7 +93,7 @@ public void DictionaryEnumerableToTemporaryArray () { weights.Dispose(); } - static IEnumerable GenerateItemEnumerable () { + static IEnumerable GenerateEnumerable () { for (int i = 0;100 > i;i++) { yield return new Item { weight = Random.value }; }