Skip to content

Latest commit

 

History

History
62 lines (53 loc) · 1.81 KB

CHANGELOG.md

File metadata and controls

62 lines (53 loc) · 1.81 KB

Changelog - ElvUI_mMediaTag

[ver. 1.25] - 21.03.2025

FIX

  • FIX - Portraits for Player & Pet if the Player is in a Vehicle

UPDATE

  • UPDATE - Classic game version.

NEW

  • NEW - Add force desaturate function to the Portraits.

[ver. 1.24] - 04.02.2025

FIX

  • FIX - Portraits for non-players when class icons are enabled.
  • FIX - Fixed missing disable function for class icons

UPDATE

  • UPDATE - Classic game version.

NEW

  • NEW - Add force extra texture to target, tot, focus, pet, and party frames.

[ver. 1.23] - 25.01.2025

NEW

  • NEW - You can now add your custom class icons to the Portraits

[ver. 1.22] - 12.01.2025

FIX

  • FIX - Portraits dose not work with SUF Arena and Boss frames
  • FIX - Nill error if the parent frame does not exist

UPDATE

  • UPDATE - Portraits take now care of SUF & ElvUI test/ demo mode

[ver. 1.21] - 03.01.2025

FIX

  • FIX - Rare/Elite Texture does not work correctly
  • FIX - Switching back from Class Icons to Portrait, could bug the portrait
  • FIX - Color reset Buttons in the Settings menu

UPDATE

  • UPDATE - Defaults Extra on Top is per default enabled (this will show the extra texture on top of the portraits)
  • UPDATE - Defaults Extra Textures to Blizzard Neutral and Blizzard Boss Neutral

NEW

  • NEW - Two variants of the Blizzard extra Texture Neutral and Boss Neutral

[ver. 1.2] - 01.01.2025

UPDATE

  • UPDATE - Optimized portraits update code

NEW

  • NEW - Add Class icons support

[ver. 1.1] - 29.12.2024

UPDATE

  • UPDATE - Add Blizzards (rare/elite/boss) textures

NEW

  • NEW - Add support for Cell & Cell Unit Frames (both are required)

[ver. 1.0] - 27.12.2024

FIX

  • FIX - Removed all debug Prints

UPDATE

  • UPDATE - Code optimizations

NEW

  • NEW - Add support for PitBull 4
  • NEW - Add support for Classic and Cata