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Porting to pyside6 #135
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I have made some attempts on my own, initially with problems with the sound, and I have not spent time solving it, because the functionality is the same, unless you tell me otherwise, so I have not continued. I think what it brings is only the future, which is a lot, but there is no rush. |
There is an additional problem and pyside6 does not seem to be compatible with 32-bit versions, which are supported to windows. |
The only sound issue I found was a minor incompatibility, which required a straightforward fix. If there are other sound-related issues, I'm not aware of them. |
Hi orki |
A port for pyside6 is at https://github.com/orki/lucaschessR2/tree/pyside6-porting which I have been using successfully for 2 months on Linux. It is viable for normal use, with a few bugs with the vast majority of functionality working well; the branch should work well for Windows too since nothing OS-specific has been touched, but I don't have Windows to test. It is nowhere near in shape for a PR since my branch makes no attempt whatsoever to maintain pyside2 compatibility.
I'm happy to keep it moving, but I don't think that it is worth writing a compatibility layer to provide both pyside2 and pyside6 compatibility. If you are interested in pyside6, and if you have not already started this work, how would you like to proceed with this branch?
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