diff --git a/doc/lua_api.md b/doc/lua_api.md index 8ce929ccd9d43..0f0464df2b155 100644 --- a/doc/lua_api.md +++ b/doc/lua_api.md @@ -6086,8 +6086,11 @@ Environment access * Generate the `node_dust` of the biome (see [Biome definition]) within the VoxelManip `vm` and in the area from `pos1` to `pos2`. * `pos1` and `pos2` should have the same X and Z size than mapgen chunks. + * Nodes immediately above `pos2` must be generated (non-ignore). If the + mapgen does not over-generate 1 node up, consider offsetting `pos2.y` + by -1. * Reads the mapgen object `biomemap` (see [Mapgen Objects]), that must be - already computed (ie. using `minetest.generate_biomes`) + already computed (ie. using `minetest.generate_biomes`). * `minetest.clear_objects([options])` * Clear all objects in the environment * Takes an optional table as an argument with the field `mode`.