generated from lolastudio/lit-starter
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathscaler.js
172 lines (146 loc) · 5.29 KB
/
scaler.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
import * as workerTimers from '/node_modules/worker-timers/build/es2019/module.js';
let size = 4;
let canvas = document.createElement('canvas');
let ctx = canvas.getContext('2d');
let canvas_resize = document.createElement('canvas');
let ctx_resize = canvas_resize.getContext('2d');
let canvas2 = document.createElement('canvas');
let ctx2 = canvas2.getContext('2d');
let canvas3 = document.createElement('canvas');
let ctx3 = canvas3.getContext('2d');
let image_data;
let mapped = {};
var capturer = new CCapture({
format: 'gif',
workersPath: 'web_modules/',
quality: 10,
framerate: 60,
motionBlurFrames: 1
});
let padding_y = 1.25;
let padding_x = 1.25;
let img = new Image();
let intensity = 4;
let blur_value = 2;
window.listen('drop', (images) => {
document.body.querySelector('drop-area').remove();
img = images[0];
size = +window.prompt('phosphor size') || 8;
intensity = +window.prompt('phosphor intensity') || 2;
blur_value = +window.prompt('blur') || 2;
img.onload = () => {
canvas.width = img.width;
canvas.height = img.height;
canvas_resize.width = img.width / size;
canvas_resize.height = img.height / size;
canvas2.width = canvas_resize.width * size + (padding_x * canvas_resize.width);
canvas2.height = canvas_resize.height * size + (padding_y * canvas_resize.height);
canvas3.width = canvas2.width;
canvas3.height = canvas2.height;
ctx.drawImage(img, 0, 0);
// ctx_resize.filter = 'contrast(1.2)';
ctx_resize.drawImage(img, 0, 0, canvas_resize.width, canvas_resize.height);
// ctx2.fillStyle = '#000';
ctx2.fillRect(0, 0, canvas2.width, canvas2.height)
// document.body.appendChild(canvas);
// document.body.appendChild(canvas_resize);
// document.body.appendChild(canvas2);
document.body.appendChild(canvas3);
// ctx2.globalCompositeOperation = 'luminosity';
ctx2.globalCompositeOperation = 'source-atop';
image_data = ctx_resize.getImageData(0, 0, canvas_resize.width, canvas_resize.height);
mapRays();
}
});
let rendering = false;
function mapRays() {
let data = image_data.data;
for (let y = 0; y < canvas_resize.height; ++y) {
for (let x = 0; x < canvas_resize.width; ++x) {
let index = (y * canvas_resize.width + x) * 4;
let [r, g, b, a] = [data[index], data[index + 1], data[index + 2] / 1.75, data[index + 3]];
let luminance = 0.2126 * r + 0.7152 * g + 0.0722 * b;
let radius = (size / 2) + ((luminance / 255));
if (!mapped[y]) mapped[y] = {}
mapped[y][x] = {
// x: (x * (size)) + (x * padding_x) + (Math.random() * (size / 20)),
// y: (y * (size)) + (y * padding_y) + (Math.random() * (size / 40)),
x: (x * (size)) + (x * padding_x),
y: (y * (size)) + (y * padding_y),
radius,
color: `rgb(${r}, ${g}, ${b})`,
r: r, g: g, b: b,
luminance: luminance / (255)
// color: 'rgb(255,255,255)'
}
}
}
// capturer.start();
ctx2.filter = filter;
draw(0);
}
let steps = 8;
let count = 0;
let filter = `contrast(1.2) brightness(1.2) saturate(1.2) blur(${blur_value}px) hue-rotate(10deg)`;
function draw(y) {
if (y >= canvas_resize.height) {
y = -2;
// return;
// if (rendering === false) {
// rendering = true;
// capturer.start();
// }
// else if (rendering === true && count > 1) {
// capturer.stop();
// capturer.save();
// rendering = null
// }
count++;
}
workerTimers.setTimeout(() => { draw(y + 1) }, 0);
ctx3.drawImage(canvas2, 0, 0);
if (rendering === true) capturer.capture(canvas3);
if (y < 0) return;
let w = canvas_resize.width;
for (let x = 0; x < w; x++) {
shadowMask(x, y);
}
ctx2.fillStyle = `rgba(0, 0, 0, ${1 / (canvas_resize.height * 2)})`;
ctx2.fillRect(0, 0, canvas3.width, canvas3.height);
}
function shadowMask(x, y) {
let ray = mapped[y][x];
let intensinance = intensity * 2 * ray.luminance;
let offset = size / 4;
let size_y = size / 1.25
let size_x = (size / 4) - (offset / 4);
y = ray.y + ((x % 2) * (size / 2))
let r = size / 8;
// console.log(ray, offset, offset * 2, size_x, size_y)
ctx2.roundRect(ray.x, y, size_x, size_y, r)
ctx2.fillStyle = `rgb(${ray.r}, 0, 0)`;
for (let i = 0; i < intensinance; i++) {
ctx2.fill();
}
ctx2.roundRect(ray.x + offset, y, size_x, size_y, r)
ctx2.fillStyle = `rgb(0, ${ray.g}, 0)`;
for (let i = 0; i < intensinance; i++) {
ctx2.fill();
}
ctx2.roundRect(ray.x + (offset * 2), y, size_x, size_y, r)
ctx2.fillStyle = `rgb(0, 0, ${ray.b})`;
for (let i = 0; i < intensinance; i++) {
ctx2.fill();
}
}
CanvasRenderingContext2D.prototype.roundRect = function (x, y, w, h, r) {
if (w < 2 * r) r = w / 2;
if (h < 2 * r) r = h / 2;
this.beginPath();
this.moveTo(x + r, y);
this.arcTo(x + w, y, x + w, y + h, r);
this.arcTo(x + w, y + h, x, y + h, r);
this.arcTo(x, y + h, x, y, r);
this.arcTo(x, y, x + w, y, r);
this.closePath();
}