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[workstream] Resource Binding #23

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2 of 7 tasks
damyanp opened this issue Aug 5, 2024 · 0 comments
Open
2 of 7 tasks

[workstream] Resource Binding #23

damyanp opened this issue Aug 5, 2024 · 0 comments
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@damyanp
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damyanp commented Aug 5, 2024

Milestones

Compile a runnable shader from clang (#7)

Compile particle_life.hlsl (#20)

Compile all DML shaders, and they pass the validator (#11)

  • Implicit resource binding

Render Simple Triangle (#13)

Render Textured Triangle (#14)

Render Mesh (#15)

Pixel and Vertex Shaders (#16)

Mesh Shaders (#17)

Ray Tracing (#18)

  • Resource binding for libraries (createHandleForLib)

V1 Release (#19)

  • Dynamic resources binding
  • cbuffer packing (packoffset)
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