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More generalized collision physics #18

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linusrachlis opened this issue Oct 1, 2023 · 0 comments
Open

More generalized collision physics #18

linusrachlis opened this issue Oct 1, 2023 · 0 comments
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enhancement New feature or request technical Affects technical architecture but not gameplay

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@linusrachlis
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linusrachlis commented Oct 1, 2023

My attempt at 2D movement ran up against the limits of the current bespoke collision-handling code, as described in #11.

Writing a new, generalized collision physics engine would unlock 2D movement as well as helping with #16 and #17.

May affect or obviate #1. Also it may be tricky to strike the balance between generalized physics and the "right feel" for paddle/puck bounce angling, which I don't actually think has much to do with realism.

@linusrachlis linusrachlis added enhancement New feature or request technical Affects technical architecture but not gameplay labels Oct 1, 2023
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Labels
enhancement New feature or request technical Affects technical architecture but not gameplay
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