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Core does not recognize games that contain non-standard characters anywere in the name or file path. #231
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I suffer the same thing with "Spyro 3 - El año del dragón.bin/cue". The character "ñ" is a spanish letter. Also with "Ape Escape - La invasión de los monos.bin/cue" because the character "ó". |
Until it is fixed rename the bin file and the cue file to Spyro 3.bin and Spyro 3.cue. Then edit the cue file with Notepad and change the filename there to the new one. |
For me isn't really an important issue. Thanks anyway! |
Duplicate of #libretro/libretro-fceumm#448 |
…etro#231) See libretro#557. The CDROM timings changes from Redux fixed a bunch of games (Crash Team Racing's intro no longer cuts off too early, Worms Pinball gets further instead of just crashing, FF8 Lunar Cry FMV no longer crashes etc...) but it broke the other games that relied on ADPCM samples, which is most noticeable in games like Castlevania or Megaman X4. According to nicolasnoble, we should not cause a delay if seek destination is c> However, this would require a lot more work so in the meantime, let's do just that and add a comment.
This was fixed in #516 from what I understand. |
Core does not recognize games that contain non-standard characters anywere in the name or file path. This is specific to the PCSX ReARMed core not Retroarch as a whole. Occuring on Windows 10 Retroarch 1.7.6. The characters specifically causing issues are Roman numerals haven’t tried others yet. Having one such character in the pathname causes the emulation to intantly stop as if it cannot find the file. Definitely not an issue with the files because removing the Roman numerals from the path allows the games to load normally
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