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.gitlab-ci.yml
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# DESCRIPTION: GitLab CI/CD for libRetro (NOT FOR GitLab-proper)
##############################################################################
################################# BOILERPLATE ################################
##############################################################################
# FIXME for macOS and iOS
# CMake expects the build path to stay constant but because of concurrency
# they get the paths /0 and /1 randomly which breaks the build :(
# Build directory is wiped as a workaround for now
# Core definitions
.core-defs:
variables:
GIT_SUBMODULE_STRATEGY: recursive
JNI_PATH: libretro
CORENAME: easyrpg
TARGETNAME: easyrpg
DEPS_VERSION: 7
# Inclusion templates, required for the build to work
include:
- template: Jobs/Code-Quality.gitlab-ci.yml
- project: 'libretro-infrastructure/ci-templates'
file: '/windows-x64-mingw.yml'
- project: 'libretro-infrastructure/ci-templates'
file: '/windows-i686-mingw.yml'
- project: 'libretro-infrastructure/ci-templates'
file: '/linux-x64.yml'
- project: 'libretro-infrastructure/ci-templates'
file: 'osx-cmake-x86.yml'
- project: 'libretro-infrastructure/ci-templates'
file: 'osx-cmake-arm64.yml'
- project: 'libretro-infrastructure/ci-templates'
file: '/android-cmake.yml'
- project: 'libretro-infrastructure/ci-templates'
file: '/vita-static.yml'
- project: 'libretro-infrastructure/ci-templates'
file: '/libnx-static.yml'
# Stages for building
stages:
- build-prepare
- build-deps-easyrpg
- build-shared
- build-static
- test
# Removes some inherited options that can conflict in some jobs
# Used by dependency builder and tests
.easyrpg:cleanup:
before_script:
- '' # Overwrite a potential before script
after_script:
- '' # Overwrite a potential after script
needs: # No needs
dependencies: # No dependencies
artifacts: # No artifacts
# Builds the dependencies required for each target system
.build-deps-easyrpg:
extends:
- .easyrpg:cleanup
- .core-defs
stage: build-deps-easyrpg
variables:
DEPS: builds/libretro/buildscripts/$PLATFORM_TARGET
cache:
key: "easyrpg-deps-$PLATFORM_TARGET"
paths:
- builds/libretro/buildscripts/$PLATFORM_TARGET/bin
- builds/libretro/buildscripts/$PLATFORM_TARGET/include
- builds/libretro/buildscripts/$PLATFORM_TARGET/lib
- builds/libretro/buildscripts/$PLATFORM_TARGET/lib64
- builds/libretro/buildscripts/$PLATFORM_TARGET/vitasdk
- builds/libretro/buildscripts/$PLATFORM_TARGET/.deps-built.${DEPS_VERSION}
- builds/libretro/buildscripts/$PLATFORM_TARGET/armeabi-v7a-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/arm64-v8a-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/x86-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/x86_64-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/x86_64
- builds/libretro/buildscripts/$PLATFORM_TARGET/arm64
- builds/libretro/buildscripts/$PLATFORM_TARGET/universal
artifacts:
paths:
- builds/libretro/buildscripts/$PLATFORM_TARGET/bin
- builds/libretro/buildscripts/$PLATFORM_TARGET/include
- builds/libretro/buildscripts/$PLATFORM_TARGET/lib
- builds/libretro/buildscripts/$PLATFORM_TARGET/lib64
- builds/libretro/buildscripts/$PLATFORM_TARGET/vitasdk
- builds/libretro/buildscripts/$PLATFORM_TARGET/.deps-built.${DEPS_VERSION}
- builds/libretro/buildscripts/$PLATFORM_TARGET/armeabi-v7a-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/arm64-v8a-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/x86-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/x86_64-toolchain
- builds/libretro/buildscripts/$PLATFORM_TARGET/x86_64
- builds/libretro/buildscripts/$PLATFORM_TARGET/arm64
- builds/libretro/buildscripts/$PLATFORM_TARGET/universal
expire_in: 1 hour
script:
- if [ ! -d ${DEPS}/.deps-built.${DEPS_VERSION} ]; then
- pushd ${DEPS}
- ./0_build_everything.sh
- mkdir .deps-built.${DEPS_VERSION}
- touch .deps-built.${DEPS_VERSION}/built
- popd
- fi
# Windows build
# Fetched from easyrpg-jenkins server because Gitlab CI runner has problems
# with long paths on Windows m(
libretro-build-windows-x64:
variables:
STRIP_CORE_LIB: 0
extends:
- .core-defs
- .libretro-windows-x64-mingw-make-default
script:
- wget https://easyrpg.org/downloads/player/latest/easyrpg-player-latest-windows-libretro-x64.zip
- unzip easyrpg-player-latest-windows-libretro-x64.zip
libretro-build-windows-i686:
variables:
STRIP_CORE_LIB: 0
extends:
- .core-defs
- .libretro-windows-i686-mingw-make-default
script:
- wget https://easyrpg.org/downloads/player/latest/easyrpg-player-latest-windows-libretro.zip
- unzip easyrpg-player-latest-windows-libretro.zip
# Linux build
deps:linux-x64:
extends:
- .libretro-linux-x64
- .build-deps-easyrpg
variables:
PLATFORM_TARGET: linux-static
libretro-build-linux-x64:
extends:
- .core-defs
- .libretro-linux-x64-make-default
dependencies:
- deps:linux-x64
needs:
- deps:linux-x64
cache:
key: "$CI_COMMIT_REF_SLUG-linux-x64"
paths:
- build/
variables:
BUILDDIR: build
DEPS: builds/libretro/buildscripts/linux-static
CMAKE_ARGS: "
-DBUILD_SHARED_LIBS=ON
-DPLAYER_TARGET_PLATFORM=libretro
-DPLAYER_BUILD_LIBLCF=ON
-DCMAKE_IGNORE_PATH=/usr/include
-DCMAKE_BUILD_TYPE=Release"
script:
- cmake . ${CMAKE_ARGS} -DCMAKE_PREFIX_PATH=${PWD}/${DEPS} -B$BUILDDIR
- cmake --build $BUILDDIR --target ${TARGETNAME}_libretro -- -j $NUMPROC
- mv $BUILDDIR/${TARGETNAME}_libretro.so ${CORENAME}_libretro.so
- strip ${CORENAME}_libretro.so
test:linux-x64:
extends:
- libretro-build-linux-x64
- .easyrpg:cleanup
stage: test
dependencies:
- deps:linux-x64
needs:
- deps:linux-x64
- libretro-build-linux-x64
script:
- cmake . ${CMAKE_ARGS} -DCMAKE_PREFIX_PATH=${PWD}/${DEPS} -B$BUILDDIR
- cmake --build $BUILDDIR --target check -- -j $NUMPROC
# macOS build
deps:osx:
tags:
- macosx-packaging
extends:
- .libretro-osx-cmake-x86_64
- .build-deps-easyrpg
cache:
key: "easyrpg-deps-${PLATFORM_TARGET}"
paths:
- builds/libretro/buildscripts/
variables:
PLATFORM_TARGET: macos
libretro-build-osx-x64:
tags:
- macosx-packaging
extends:
- .core-defs
- .libretro-osx-cmake-x86_64
dependencies:
- deps:osx
needs:
- deps:osx
cache:
key: "$CI_COMMIT_REF_SLUG-osx-x86_64"
paths:
- build/
variables:
BUILDDIR: build
DEPS: builds/libretro/buildscripts/macos/x86_64
CMAKE_ARGS: "
-DBUILD_SHARED_LIBS=ON
-DPLAYER_TARGET_PLATFORM=libretro
-DPLAYER_BUILD_LIBLCF=ON
-DCMAKE_IGNORE_PATH=/usr/include
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.9
-DCMAKE_OSX_ARCHITECTURES=x86_64"
script:
- rm -rf $BUILDDIR
- cmake . ${CMAKE_ARGS} -DCMAKE_PREFIX_PATH=${PWD}/${DEPS} -B$BUILDDIR
- cmake --build $BUILDDIR --target ${TARGETNAME}_libretro -- -j $NUMPROC
- mv $BUILDDIR/${TARGETNAME}_libretro.dylib ${CORENAME}_libretro.dylib
libretro-build-osx-arm64:
tags:
- macosx-packaging
extends:
- .core-defs
- .libretro-osx-cmake-arm64
dependencies:
- deps:osx
needs:
- deps:osx
cache:
key: "$CI_COMMIT_REF_SLUG-osx-arm64"
paths:
- build/
variables:
BUILDDIR: build
DEPS: builds/libretro/buildscripts/macos/arm64
CMAKE_ARGS: "
-DBUILD_SHARED_LIBS=ON
-DPLAYER_TARGET_PLATFORM=libretro
-DPLAYER_BUILD_LIBLCF=ON
-DCMAKE_IGNORE_PATH=/usr/include
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.15
-DCMAKE_OSX_ARCHITECTURES=arm64"
script:
- rm -rf $BUILDDIR
- cmake . ${CMAKE_ARGS} -DCMAKE_PREFIX_PATH=${PWD}/${DEPS} -B$BUILDDIR
- cmake --build $BUILDDIR --target ${TARGETNAME}_libretro -- -j $NUMPROC
- mv $BUILDDIR/${TARGETNAME}_libretro.dylib ${CORENAME}_libretro.dylib
test:osx-x64:
extends:
- libretro-build-osx-x64
- .easyrpg:cleanup
stage: test
dependencies:
- deps:osx
needs:
- deps:osx
- libretro-build-osx-x64
script:
- cmake . ${CMAKE_ARGS} -DCMAKE_PREFIX_PATH=${PWD}/${DEPS} -B$BUILDDIR
- cmake --build $BUILDDIR --target check -- -j $NUMPROC
# Android build
deps:android:
extends:
- .libretro-android-cmake
- .build-deps-easyrpg
variables:
PLATFORM_TARGET: android
.libretro-android-cmake-easyrpg:
extends:
- .core-defs
- .libretro-android-cmake
dependencies:
- deps:android
needs:
- deps:android
cache:
key: "$CI_COMMIT_REF_SLUG-android-$ANDROID_ABI"
paths:
- build-$ANDROID_ABI/
variables:
BUILDDIR: build-$ANDROID_ABI
DEPS: builds/libretro/buildscripts/android
CORE_ARGS: "
-DBUILD_SHARED_LIBS=ON
-DPLAYER_TARGET_PLATFORM=libretro
-DPLAYER_BUILD_LIBLCF=ON
-DCMAKE_IGNORE_PATH=/usr/include
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=BOTH
-DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=BOTH
-DCMAKE_FIND_ROOT_PATH_MODE_PACKAGE=BOTH"
script:
- PLATFORM_ARGS="-DCMAKE_TOOLCHAIN_FILE=$NDK_ROOT/build/cmake/android.toolchain.cmake -DANDROID_STL=c++_static -DANDROID_ABI=$ANDROID_ABI"
- STRIP=$NDK_ROOT/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-strip
- PREFIX="${PWD}/${DEPS}/${ANDROID_ABI}-toolchain"
- cmake . $CORE_ARGS -DCMAKE_PREFIX_PATH=${PREFIX} $PLATFORM_ARGS -B$BUILDDIR -DZLIB_LIBRARY=${PREFIX}/lib/libz.a
- cmake --build $BUILDDIR --target ${TARGETNAME}_libretro -- -j $NUMPROC
- mv $BUILDDIR/${TARGETNAME}_libretro.so $LIBNAME
- $STRIP $LIBNAME
android-armeabi-v7a:
extends: .libretro-android-cmake-easyrpg
variables:
ANDROID_ABI: armeabi-v7a
android-arm64-v8a:
extends: .libretro-android-cmake-easyrpg
variables:
ANDROID_ABI: arm64-v8a
android-x86_64:
extends: .libretro-android-cmake-easyrpg
variables:
ANDROID_ABI: x86
android-x86:
extends: .libretro-android-cmake-easyrpg
variables:
ANDROID_ABI: x86_64
# Vita build
deps:vita:
extends:
- .libretro-vita-static
- .build-deps-easyrpg
variables:
PLATFORM_TARGET: vita
libretro-build-vita:
extends:
- .core-defs
- .libretro-vita-static-retroarch-master
needs:
- deps:vita
- project: libretro/RetroArch
job: ${STATIC_RETROARCH_JOB_NAME}
ref: ${STATIC_RETROARCH_BRANCH}
artifacts: true
cache:
key: "$CI_COMMIT_REF_SLUG-vita-static"
paths:
- build/
variables:
BUILDDIR: build
DEPS: builds/libretro/buildscripts/vita
VITASDK: ${DEPS}/vitasdk
CMAKE_ARGS: "
-DBUILD_SHARED_LIBS=OFF
-DPLAYER_TARGET_PLATFORM=libretro
-DPLAYER_BUILD_LIBLCF=ON
-DCMAKE_IGNORE_PATH=/usr/include
-DCMAKE_BUILD_TYPE=Release
-DPLAYER_WITH_OGGVORBIS=OFF
-DPLAYER_WITH_OPUS=OFF
-DPLAYER_WITH_LIBSNDFILE=OFF
"
script:
- export VITASDK=${PWD}/${VITASDK}
- cmake ${CMAKE_ARGS} -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake -B$BUILDDIR
- cmake --build $BUILDDIR --target ${TARGETNAME}_libretro -- -j $NUMPROC
- ""
- mv ${BUILDDIR}/${TARGETNAME}_libretro.a retroarch-precompiled/libretro_vita.a
- cd retroarch-precompiled/
- sed -i Makefile.vita -re 's|lretro_vita(.*)|lretro_vita \1 ../build/lib/liblcf/liblcf.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libexpat.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libpixman-1.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libfmt.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libicuuc.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libicui18n.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libicudata.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libfreetype.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libharfbuzz.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libfreetype.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libmpg123.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libxmp-lite.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libWildMidi.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libfluidlite.a ../builds/libretro/buildscripts/vita/vitasdk/arm-vita-eabi/lib/libspeexdsp.a|'
- make -f Makefile.vita -j10
- mv retroarch_vita.self ../${CORENAME}_libretro_vita.self
- cd ../
# Switch build
deps:switch:
extends:
- .libretro-libnx-static
- .build-deps-easyrpg
variables:
PLATFORM_TARGET: switch
libretro-build-libnx-aarch64:
extends:
- .core-defs
- .libretro-libnx-static-retroarch-master
needs:
- deps:switch
- project: libretro/RetroArch
job: ${STATIC_RETROARCH_JOB_NAME}
ref: ${STATIC_RETROARCH_BRANCH}
artifacts: true
cache:
key: "$CI_COMMIT_REF_SLUG-libnx-static"
paths:
- build/
variables:
BUILDDIR: build
DEPS: builds/libretro/buildscripts/switch
CMAKE_ARGS: "
-DBUILD_SHARED_LIBS=OFF
-DPLAYER_TARGET_PLATFORM=libretro
-DPLAYER_BUILD_LIBLCF=ON
-DCMAKE_IGNORE_PATH=/usr/include
-DCMAKE_BUILD_TYPE=Release
-DPLAYER_WITH_OGGVORBIS=OFF
-DPLAYER_WITH_OPUS=OFF
-DPLAYER_WITH_LIBSNDFILE=OFF
-DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=BOTH
-DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=BOTH
-DCMAKE_FIND_ROOT_PATH_MODE_PACKAGE=BOTH"
script:
- cmake ${CMAKE_ARGS} -DCMAKE_PREFIX_PATH=${PWD}/${DEPS} -DCMAKE_TOOLCHAIN_FILE=builds/libretro/switch.cmake -B$BUILDDIR
- cmake --build $BUILDDIR --target ${TARGETNAME}_libretro -- -j $NUMPROC
- ""
- mv ${BUILDDIR}/${TARGETNAME}_libretro.a retroarch-precompiled/libretro_libnx.a
- cd retroarch-precompiled/
- sed -i Makefile.libnx -re 's|LIBS\t:= (.*)|LIBS := ../build/lib/liblcf/liblcf.a ../builds/libretro/buildscripts/switch/lib/libexpat.a ../builds/libretro/buildscripts/switch/lib/libpixman-1.a ../builds/libretro/buildscripts/switch/lib/libfmt.a ../builds/libretro/buildscripts/switch/lib/libicuuc.a ../builds/libretro/buildscripts/switch/lib/libicui18n.a ../builds/libretro/buildscripts/switch/lib/libicudata.a ../builds/libretro/buildscripts/switch/lib/libfreetype.a ../builds/libretro/buildscripts/switch/lib/libharfbuzz.a ../builds/libretro/buildscripts/switch/lib/libfreetype.a ../builds/libretro/buildscripts/switch/lib/libmpg123.a ../builds/libretro/buildscripts/switch/lib/libxmp-lite.a ../builds/libretro/buildscripts/switch/lib/libWildMidi.a ../builds/libretro/buildscripts/switch/lib/libfluidsynth.a ../builds/libretro/buildscripts/switch/lib/libsamplerate.a \1|'
- make -f Makefile.libnx -j10
- mv retroarch_switch.nro ../${CORENAME}_libretro_libnx.nro
- mv retroarch_switch.elf ../${CORENAME}_libretro_libnx.elf
- cd ../