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LazyViewPager.java
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LazyViewPager.java
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package com.ls.widget;
import android.content.Context;
import android.database.DataSetObserver;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.SystemClock;
import android.support.v4.os.ParcelableCompat;
import android.support.v4.os.ParcelableCompatCreatorCallbacks;
import android.support.v4.view.KeyEventCompat;
import android.support.v4.view.MotionEventCompat;
import android.support.v4.view.PagerAdapter;
import android.support.v4.view.VelocityTrackerCompat;
import android.support.v4.view.ViewCompat;
import android.support.v4.view.ViewConfigurationCompat;
import android.support.v4.widget.EdgeEffectCompat;
import android.util.AttributeSet;
import android.util.Log;
import android.view.FocusFinder;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SoundEffectConstants;
import android.view.VelocityTracker;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.view.ViewParent;
import android.view.accessibility.AccessibilityEvent;
import android.view.animation.Interpolator;
import android.widget.Scroller;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
/**
* Layout manager that allows the user to flip left and right through pages of
* data. You supply an implementation of a
* {@link android.support.v4.view.PagerAdapter} to generate the pages that the
* view shows.
* <p/>
* <p>
* Note this class is currently under early design and development. The API will
* likely change in later updates of the compatibility library, requiring
* changes to the source code of apps when they are compiled against the newer
* version.
* </p>
*/
public class LazyViewPager extends ViewGroup {
private static final String TAG = "LazyViewPager";
private static final boolean DEBUG = false;
private static final boolean USE_CACHE = false;
private static final int DEFAULT_OFFSCREEN_PAGES = 0;// 默认的加载页面,ViewPager是1个,所以会加载两个Fragment
private static final int MAX_SETTLE_DURATION = 600; // ms
static class ItemInfo {
Object object;
int position;
boolean scrolling;
}
private static final Comparator<ItemInfo> COMPARATOR = new Comparator<ItemInfo>() {
@Override
public int compare(ItemInfo lhs, ItemInfo rhs) {
return lhs.position - rhs.position;
}
};
private static final Interpolator sInterpolator = new Interpolator() {
public float getInterpolation(float t) {
// _o(t) = t * t * ((tension + 1) * t + tension)
// o(t) = _o(t - 1) + 1
t -= 1.0f;
return t * t * t + 1.0f;
}
};
private final ArrayList<ItemInfo> mItems = new ArrayList<ItemInfo>();
private PagerAdapter mAdapter;
private int mCurItem; // Index of currently displayed page.
private int mRestoredCurItem = -1;
private Parcelable mRestoredAdapterState = null;
private ClassLoader mRestoredClassLoader = null;
private Scroller mScroller;
private PagerObserver mObserver;
private int mPageMargin;
private Drawable mMarginDrawable;
private int mChildWidthMeasureSpec;
private int mChildHeightMeasureSpec;
private boolean mInLayout;
private boolean mScrollingCacheEnabled;
private boolean mPopulatePending;
private boolean mScrolling;
private int mOffscreenPageLimit = DEFAULT_OFFSCREEN_PAGES;
private boolean mIsBeingDragged;
private boolean mIsUnableToDrag;
private int mTouchSlop;
private float mInitialMotionX;
/**
* Position of the last motion event.
*/
private float mLastMotionX;
private float mLastMotionY;
/**
* ID of the active pointer. This is used to retain consistency during
* drags/flings if multiple pointers are used.
*/
private int mActivePointerId = INVALID_POINTER;
/**
* Sentinel value for no current active pointer. Used by
* {@link #mActivePointerId}.
*/
private static final int INVALID_POINTER = -1;
/**
* Determines speed during touch scrolling
*/
private VelocityTracker mVelocityTracker;
private int mMinimumVelocity;
private int mMaximumVelocity;
private float mBaseLineFlingVelocity;
private float mFlingVelocityInfluence;
private boolean mFakeDragging;
private long mFakeDragBeginTime;
private EdgeEffectCompat mLeftEdge;
private EdgeEffectCompat mRightEdge;
private boolean mFirstLayout = true;
private OnPageChangeListener mOnPageChangeListener;
/**
* Indicates that the pager is in an idle, settled state. The current page
* is fully in view and no animation is in progress.
*/
public static final int SCROLL_STATE_IDLE = 0;
/**
* Indicates that the pager is currently being dragged by the user.
*/
public static final int SCROLL_STATE_DRAGGING = 1;
/**
* Indicates that the pager is in the process of settling to a final
* position.
*/
public static final int SCROLL_STATE_SETTLING = 2;
private int mScrollState = SCROLL_STATE_IDLE;
/**
* Callback interface for responding to changing state of the selected page.
*/
public interface OnPageChangeListener {
/**
* This method will be invoked when the current page is scrolled, either
* as part of a programmatically initiated smooth scroll or a user
* initiated touch scroll.
*
* @param position Position index of the first page currently being
* displayed. Page position+1 will be visible if
* positionOffset is nonzero.
* @param positionOffset Value from [0, 1) indicating the offset from the page at
* position.
* @param positionOffsetPixels Value in pixels indicating the offset from position.
*/
public void onPageScrolled(int position, float positionOffset,
int positionOffsetPixels);
/**
* This method will be invoked when a new page becomes selected.
* Animation is not necessarily complete.
*
* @param position Position index of the new selected page.
*/
public void onPageSelected(int position);
/**
* Called when the scroll state changes. Useful for discovering when the
* user begins dragging, when the pager is automatically settling to the
* current page, or when it is fully stopped/idle.
*
* @param state The new scroll state.
* @see android.support.v4.view.ViewPager#SCROLL_STATE_IDLE
* @see android.support.v4.view.ViewPager#SCROLL_STATE_DRAGGING
* @see android.support.v4.view.ViewPager#SCROLL_STATE_SETTLING
*/
public void onPageScrollStateChanged(int state);
}
/**
* Simple implementation of the
* interface with stub implementations of each method. Extend this if you do
* not intend to override every method of
*/
public static class SimpleOnPageChangeListener implements
OnPageChangeListener {
@Override
public void onPageScrolled(int position, float positionOffset,
int positionOffsetPixels) {
// This space for rent
}
@Override
public void onPageSelected(int position) {
// This space for rent
}
@Override
public void onPageScrollStateChanged(int state) {
// This space for rent
}
}
public LazyViewPager(Context context) {
super(context);
initViewPager();
}
public LazyViewPager(Context context, AttributeSet attrs) {
super(context, attrs);
initViewPager();
}
void initViewPager() {
setWillNotDraw(false);
setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
setFocusable(true);
final Context context = getContext();
mScroller = new Scroller(context, sInterpolator);
final ViewConfiguration configuration = ViewConfiguration.get(context);
mTouchSlop = ViewConfigurationCompat
.getScaledPagingTouchSlop(configuration);
mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
mLeftEdge = new EdgeEffectCompat(context);
mRightEdge = new EdgeEffectCompat(context);
float density = context.getResources().getDisplayMetrics().density;
mBaseLineFlingVelocity = 2500.0f * density;
mFlingVelocityInfluence = 0.4f;
}
private void setScrollState(int newState) {
if (mScrollState == newState) {
return;
}
mScrollState = newState;
if (mOnPageChangeListener != null) {
mOnPageChangeListener.onPageScrollStateChanged(newState);
}
}
public void setAdapter(PagerAdapter adapter) {
if (mAdapter != null) {
mAdapter.unregisterDataSetObserver(mObserver);
mAdapter.startUpdate(this);
for (int i = 0; i < mItems.size(); i++) {
final ItemInfo ii = mItems.get(i);
mAdapter.destroyItem(this, ii.position, ii.object);
}
mAdapter.finishUpdate(this);
mItems.clear();
removeAllViews();
mCurItem = 0;
scrollTo(0, 0);
}
mAdapter = adapter;
if (mAdapter != null) {
if (mObserver == null) {
mObserver = new PagerObserver();
}
mAdapter.registerDataSetObserver(mObserver);
mPopulatePending = false;
if (mRestoredCurItem >= 0) {
mAdapter.restoreState(mRestoredAdapterState,
mRestoredClassLoader);
setCurrentItemInternal(mRestoredCurItem, false, true);
mRestoredCurItem = -1;
mRestoredAdapterState = null;
mRestoredClassLoader = null;
} else {
populate();
}
}
}
public PagerAdapter getAdapter() {
return mAdapter;
}
/**
* Set the currently selected page. If the ViewPager has already been
* through its first layout there will be a smooth animated transition
* between the current item and the specified item.
*
* @param item Item index to select
*/
public void setCurrentItem(int item) {
mPopulatePending = false;
setCurrentItemInternal(item, !mFirstLayout, false);
}
/**
* Set the currently selected page.
*
* @param item Item index to select
* @param smoothScroll True to smoothly scroll to the new item, false to transition
* immediately
*/
public void setCurrentItem(int item, boolean smoothScroll) {
mPopulatePending = false;
setCurrentItemInternal(item, smoothScroll, false);
}
public int getCurrentItem() {
return mCurItem;
}
void setCurrentItemInternal(int item, boolean smoothScroll, boolean always) {
setCurrentItemInternal(item, smoothScroll, always, 0);
}
void setCurrentItemInternal(int item, boolean smoothScroll, boolean always,
int velocity) {
if (mAdapter == null || mAdapter.getCount() <= 0) {
setScrollingCacheEnabled(false);
return;
}
if (!always && mCurItem == item && mItems.size() != 0) {
setScrollingCacheEnabled(false);
return;
}
if (item < 0) {
item = 0;
} else if (item >= mAdapter.getCount()) {
item = mAdapter.getCount() - 1;
}
final int pageLimit = mOffscreenPageLimit;
if (item > (mCurItem + pageLimit) || item < (mCurItem - pageLimit)) {
// We are doing a jump by more than one page. To avoid
// glitches, we want to keep all current pages in the view
// until the scroll ends.
for (int i = 0; i < mItems.size(); i++) {
mItems.get(i).scrolling = true;
}
}
final boolean dispatchSelected = mCurItem != item;
mCurItem = item;
populate();
final int destX = (getWidth() + mPageMargin) * item;
if (smoothScroll) {
smoothScrollTo(destX, 0, velocity);
if (dispatchSelected && mOnPageChangeListener != null) {
mOnPageChangeListener.onPageSelected(item);
}
} else {
if (dispatchSelected && mOnPageChangeListener != null) {
mOnPageChangeListener.onPageSelected(item);
}
completeScroll();
scrollTo(destX, 0);
}
}
public void setOnPageChangeListener(OnPageChangeListener listener) {
mOnPageChangeListener = listener;
}
/**
* Returns the number of pages that will be retained to either side of the
* current page in the view hierarchy in an idle state. Defaults to 1.
*
* @return How many pages will be kept offscreen on either side
* @see #setOffscreenPageLimit(int)
*/
public int getOffscreenPageLimit() {
return mOffscreenPageLimit;
}
/**
* Set the number of pages that should be retained to either side of the
* current page in the view hierarchy in an idle state. Pages beyond this
* limit will be recreated from the adapter when needed.
* <p/>
* <p>
* This is offered as an optimization. If you know in advance the number of
* pages you will need to support or have lazy-loading mechanisms in place
* on your pages, tweaking this setting can have benefits in perceived
* smoothness of paging animations and interaction. If you have a small
* number of pages (3-4) that you can keep active all at once, less time
* will be spent in layout for newly created view subtrees as the user pages
* back and forth.
* </p>
* <p/>
* <p>
* You should keep this limit low, especially if your pages have complex
* layouts. This setting defaults to 1.
* </p>
*
* @param limit How many pages will be kept offscreen in an idle state.
*/
public void setOffscreenPageLimit(int limit) {
if (limit < DEFAULT_OFFSCREEN_PAGES) {
Log.w(TAG, "Requested offscreen page limit " + limit
+ " too small; defaulting to " + DEFAULT_OFFSCREEN_PAGES);
limit = DEFAULT_OFFSCREEN_PAGES;
}
if (limit != mOffscreenPageLimit) {
mOffscreenPageLimit = limit;
populate();
}
}
/**
* Set the margin between pages.
*
* @param marginPixels Distance between adjacent pages in pixels
* @see #getPageMargin()
* @see #setPageMarginDrawable(Drawable)
* @see #setPageMarginDrawable(int)
*/
public void setPageMargin(int marginPixels) {
final int oldMargin = mPageMargin;
mPageMargin = marginPixels;
final int width = getWidth();
recomputeScrollPosition(width, width, marginPixels, oldMargin);
requestLayout();
}
/**
* Return the margin between pages.
*
* @return The size of the margin in pixels
*/
public int getPageMargin() {
return mPageMargin;
}
/**
* Set a drawable that will be used to fill the margin between pages.
*
* @param d Drawable to display between pages
*/
public void setPageMarginDrawable(Drawable d) {
mMarginDrawable = d;
if (d != null)
refreshDrawableState();
setWillNotDraw(d == null);
invalidate();
}
/**
* Set a drawable that will be used to fill the margin between pages.
*
* @param resId Resource ID of a drawable to display between pages
*/
public void setPageMarginDrawable(int resId) {
setPageMarginDrawable(getContext().getResources().getDrawable(resId));
}
@Override
protected boolean verifyDrawable(Drawable who) {
return super.verifyDrawable(who) || who == mMarginDrawable;
}
@Override
protected void drawableStateChanged() {
super.drawableStateChanged();
final Drawable d = mMarginDrawable;
if (d != null && d.isStateful()) {
d.setState(getDrawableState());
}
}
// We want the duration of the page snap animation to be influenced by the
// distance that
// the screen has to travel, however, we don't want this duration to be
// effected in a
// purely linear fashion. Instead, we use this method to moderate the effect
// that the distance
// of travel has on the overall snap duration.
float distanceInfluenceForSnapDuration(float f) {
f -= 0.5f; // center the values about 0.
f *= 0.3f * Math.PI / 2.0f;
return (float) Math.sin(f);
}
/**
* Like {@link View#scrollBy}, but scroll smoothly instead of
* immediately.
*
* @param x the number of pixels to scroll by on the X axis
* @param y the number of pixels to scroll by on the Y axis
*/
void smoothScrollTo(int x, int y) {
smoothScrollTo(x, y, 0);
}
/**
* Like {@link View#scrollBy}, but scroll smoothly instead of
* immediately.
*
* @param x the number of pixels to scroll by on the X axis
* @param y the number of pixels to scroll by on the Y axis
* @param velocity the velocity associated with a fling, if applicable. (0
* otherwise)
*/
void smoothScrollTo(int x, int y, int velocity) {
if (getChildCount() == 0) {
// Nothing to do.
setScrollingCacheEnabled(false);
return;
}
int sx = getScrollX();
int sy = getScrollY();
int dx = x - sx;
int dy = y - sy;
if (dx == 0 && dy == 0) {
completeScroll();
setScrollState(SCROLL_STATE_IDLE);
return;
}
setScrollingCacheEnabled(true);
mScrolling = true;
setScrollState(SCROLL_STATE_SETTLING);
final float pageDelta = (float) Math.abs(dx)
/ (getWidth() + mPageMargin);
int duration = (int) (pageDelta * 100);
velocity = Math.abs(velocity);
if (velocity > 0) {
duration += (duration / (velocity / mBaseLineFlingVelocity))
* mFlingVelocityInfluence;
} else {
duration += 100;
}
duration = Math.min(duration, MAX_SETTLE_DURATION);
mScroller.startScroll(sx, sy, dx, dy, duration);
invalidate();
}
void addNewItem(int position, int index) {
ItemInfo ii = new ItemInfo();
ii.position = position;
ii.object = mAdapter.instantiateItem(this, position);
if (index < 0) {
mItems.add(ii);
} else {
mItems.add(index, ii);
}
}
void dataSetChanged() {
// This method only gets called if our observer is attached, so mAdapter
// is non-null.
boolean needPopulate = mItems.size() < 3
&& mItems.size() < mAdapter.getCount();
int newCurrItem = -1;
for (int i = 0; i < mItems.size(); i++) {
final ItemInfo ii = mItems.get(i);
final int newPos = mAdapter.getItemPosition(ii.object);
if (newPos == PagerAdapter.POSITION_UNCHANGED) {
continue;
}
if (newPos == PagerAdapter.POSITION_NONE) {
mItems.remove(i);
i--;
mAdapter.destroyItem(this, ii.position, ii.object);
needPopulate = true;
if (mCurItem == ii.position) {
// Keep the current item in the valid range
newCurrItem = Math.max(0,
Math.min(mCurItem, mAdapter.getCount() - 1));
}
continue;
}
if (ii.position != newPos) {
if (ii.position == mCurItem) {
// Our current item changed position. Follow it.
newCurrItem = newPos;
}
ii.position = newPos;
needPopulate = true;
}
}
Collections.sort(mItems, COMPARATOR);
if (newCurrItem >= 0) {
// TODO This currently causes a jump.
setCurrentItemInternal(newCurrItem, false, true);
needPopulate = true;
}
if (needPopulate) {
populate();
requestLayout();
}
}
void populate() {
if (mAdapter == null) {
return;
}
// Bail now if we are waiting to populate. This is to hold off
// on creating views from the time the user releases their finger to
// fling to a new position until we have finished the scroll to
// that position, avoiding glitches from happening at that point.
if (mPopulatePending) {
if (DEBUG)
Log.i(TAG, "populate is pending, skipping for now...");
return;
}
// Also, don't populate until we are attached to a window. This is to
// avoid trying to populate before we have restored our view hierarchy
// state and conflicting with what is restored.
if (getWindowToken() == null) {
return;
}
mAdapter.startUpdate(this);
final int pageLimit = mOffscreenPageLimit;
final int startPos = Math.max(0, mCurItem - pageLimit);
final int N = mAdapter.getCount();
final int endPos = Math.min(N - 1, mCurItem + pageLimit);
if (DEBUG)
Log.v(TAG, "populating: startPos=" + startPos + " endPos=" + endPos);
// Add and remove pages in the existing list.
int lastPos = -1;
for (int i = 0; i < mItems.size(); i++) {
ItemInfo ii = mItems.get(i);
if ((ii.position < startPos || ii.position > endPos)
&& !ii.scrolling) {
if (DEBUG)
Log.i(TAG, "removing: " + ii.position + " @ " + i);
mItems.remove(i);
i--;
mAdapter.destroyItem(this, ii.position, ii.object);
} else if (lastPos < endPos && ii.position > startPos) {
// The next item is outside of our range, but we have a gap
// between it and the last item where we want to have a page
// shown. Fill in the gap.
lastPos++;
if (lastPos < startPos) {
lastPos = startPos;
}
while (lastPos <= endPos && lastPos < ii.position) {
if (DEBUG)
Log.i(TAG, "inserting: " + lastPos + " @ " + i);
addNewItem(lastPos, i);
lastPos++;
i++;
}
}
lastPos = ii.position;
}
// Add any new pages we need at the end.
lastPos = mItems.size() > 0 ? mItems.get(mItems.size() - 1).position
: -1;
if (lastPos < endPos) {
lastPos++;
lastPos = lastPos > startPos ? lastPos : startPos;
while (lastPos <= endPos) {
if (DEBUG)
Log.i(TAG, "appending: " + lastPos);
addNewItem(lastPos, -1);
lastPos++;
}
}
if (DEBUG) {
Log.i(TAG, "Current page list:");
for (int i = 0; i < mItems.size(); i++) {
Log.i(TAG, "#" + i + ": page " + mItems.get(i).position);
}
}
ItemInfo curItem = null;
for (int i = 0; i < mItems.size(); i++) {
if (mItems.get(i).position == mCurItem) {
curItem = mItems.get(i);
break;
}
}
mAdapter.setPrimaryItem(this, mCurItem,
curItem != null ? curItem.object : null);
mAdapter.finishUpdate(this);
if (hasFocus()) {
View currentFocused = findFocus();
ItemInfo ii = currentFocused != null ? infoForAnyChild(currentFocused)
: null;
if (ii == null || ii.position != mCurItem) {
for (int i = 0; i < getChildCount(); i++) {
View child = getChildAt(i);
ii = infoForChild(child);
if (ii != null && ii.position == mCurItem) {
if (child.requestFocus(FOCUS_FORWARD)) {
break;
}
}
}
}
}
}
public static class SavedState extends BaseSavedState {
int position;
Parcelable adapterState;
ClassLoader loader;
public SavedState(Parcelable superState) {
super(superState);
}
@Override
public void writeToParcel(Parcel out, int flags) {
super.writeToParcel(out, flags);
out.writeInt(position);
out.writeParcelable(adapterState, flags);
}
@Override
public String toString() {
return "FragmentPager.SavedState{"
+ Integer.toHexString(System.identityHashCode(this))
+ " position=" + position + "}";
}
public static final Creator<SavedState> CREATOR = ParcelableCompat
.newCreator(new ParcelableCompatCreatorCallbacks<SavedState>() {
@Override
public SavedState createFromParcel(Parcel in,
ClassLoader loader) {
return new SavedState(in, loader);
}
@Override
public SavedState[] newArray(int size) {
return new SavedState[size];
}
});
SavedState(Parcel in, ClassLoader loader) {
super(in);
if (loader == null) {
loader = getClass().getClassLoader();
}
position = in.readInt();
adapterState = in.readParcelable(loader);
this.loader = loader;
}
}
@Override
public Parcelable onSaveInstanceState() {
Parcelable superState = super.onSaveInstanceState();
SavedState ss = new SavedState(superState);
ss.position = mCurItem;
if (mAdapter != null) {
ss.adapterState = mAdapter.saveState();
}
return ss;
}
@Override
public void onRestoreInstanceState(Parcelable state) {
if (!(state instanceof SavedState)) {
super.onRestoreInstanceState(state);
return;
}
SavedState ss = (SavedState) state;
super.onRestoreInstanceState(ss.getSuperState());
if (mAdapter != null) {
mAdapter.restoreState(ss.adapterState, ss.loader);
setCurrentItemInternal(ss.position, false, true);
} else {
mRestoredCurItem = ss.position;
mRestoredAdapterState = ss.adapterState;
mRestoredClassLoader = ss.loader;
}
}
@Override
public void addView(View child, int index, LayoutParams params) {
if (mInLayout) {
addViewInLayout(child, index, params);
child.measure(mChildWidthMeasureSpec, mChildHeightMeasureSpec);
} else {
super.addView(child, index, params);
}
if (USE_CACHE) {
if (child.getVisibility() != GONE) {
child.setDrawingCacheEnabled(mScrollingCacheEnabled);
} else {
child.setDrawingCacheEnabled(false);
}
}
}
ItemInfo infoForChild(View child) {
for (int i = 0; i < mItems.size(); i++) {
ItemInfo ii = mItems.get(i);
if (mAdapter.isViewFromObject(child, ii.object)) {
return ii;
}
}
return null;
}
ItemInfo infoForAnyChild(View child) {
ViewParent parent;
while ((parent = child.getParent()) != this) {
if (parent == null || !(parent instanceof View)) {
return null;
}
child = (View) parent;
}
return infoForChild(child);
}
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
mFirstLayout = true;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// For simple implementation, or internal size is always 0.
// We depend on the container to specify the layout size of
// our view. We can't really know what it is since we will be
// adding and removing different arbitrary views and do not
// want the layout to change as this happens.
setMeasuredDimension(getDefaultSize(0, widthMeasureSpec),
getDefaultSize(0, heightMeasureSpec));
// Children are just made to fill our space.
mChildWidthMeasureSpec = MeasureSpec.makeMeasureSpec(getMeasuredWidth()
- getPaddingLeft() - getPaddingRight(), MeasureSpec.EXACTLY);
mChildHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
getMeasuredHeight() - getPaddingTop() - getPaddingBottom(),
MeasureSpec.EXACTLY);
// Make sure we have created all fragments that we need to have shown.
mInLayout = true;
populate();
mInLayout = false;
// Make sure all children have been properly measured.
final int size = getChildCount();
for (int i = 0; i < size; ++i) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
if (DEBUG)
Log.v(TAG, "Measuring #" + i + " " + child + ": "
+ mChildWidthMeasureSpec);
child.measure(mChildWidthMeasureSpec, mChildHeightMeasureSpec);
}
}
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
// Make sure scroll position is set correctly.
if (w != oldw) {
recomputeScrollPosition(w, oldw, mPageMargin, mPageMargin);
}
}
private void recomputeScrollPosition(int width, int oldWidth, int margin,
int oldMargin) {
final int widthWithMargin = width + margin;
if (oldWidth > 0) {
final int oldScrollPos = getScrollX();
final int oldwwm = oldWidth + oldMargin;
final int oldScrollItem = oldScrollPos / oldwwm;
final float scrollOffset = (float) (oldScrollPos % oldwwm) / oldwwm;
final int scrollPos = (int) ((oldScrollItem + scrollOffset) * widthWithMargin);
scrollTo(scrollPos, getScrollY());
if (!mScroller.isFinished()) {
// We now return to your regularly scheduled scroll, already in
// progress.
final int newDuration = mScroller.getDuration()
- mScroller.timePassed();
mScroller.startScroll(scrollPos, 0, mCurItem * widthWithMargin,
0, newDuration);
}
} else {
int scrollPos = mCurItem * widthWithMargin;
if (scrollPos != getScrollX()) {
completeScroll();
scrollTo(scrollPos, getScrollY());
}
}
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
mInLayout = true;
populate();
mInLayout = false;
final int count = getChildCount();
final int width = r - l;
for (int i = 0; i < count; i++) {
View child = getChildAt(i);
ItemInfo ii;
if (child.getVisibility() != GONE
&& (ii = infoForChild(child)) != null) {
int loff = (width + mPageMargin) * ii.position;
int childLeft = getPaddingLeft() + loff;
int childTop = getPaddingTop();
if (DEBUG)
Log.v(TAG,
"Positioning #" + i + " " + child + " f="
+ ii.object + ":" + childLeft + ","
+ childTop + " " + child.getMeasuredWidth()
+ "x" + child.getMeasuredHeight());
child.layout(childLeft, childTop,
childLeft + child.getMeasuredWidth(),
childTop + child.getMeasuredHeight());
}
}
mFirstLayout = false;
}
@Override
public void computeScroll() {
if (DEBUG)
Log.i(TAG, "computeScroll: finished=" + mScroller.isFinished());
if (!mScroller.isFinished()) {
if (mScroller.computeScrollOffset()) {
if (DEBUG)
Log.i(TAG, "computeScroll: still scrolling");
int oldX = getScrollX();
int oldY = getScrollY();
int x = mScroller.getCurrX();
int y = mScroller.getCurrY();
if (oldX != x || oldY != y) {
scrollTo(x, y);
}
if (mOnPageChangeListener != null) {
final int widthWithMargin = getWidth() + mPageMargin;
final int position = x / widthWithMargin;
final int offsetPixels = x % widthWithMargin;
final float offset = (float) offsetPixels / widthWithMargin;
mOnPageChangeListener.onPageScrolled(position, offset,
offsetPixels);
}
// Keep on drawing until the animation has finished.
invalidate();
return;
}