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BasicSegment.cpp
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#include "BasicSegment.h"
BasicSegment::BasicSegment(Adafruit_NeoPixel& ledArray, short startLed, short segmentLength)
{
this->startLed = startLed;
this->segmentLength = segmentLength;
this->ledArray = ledArray;
}
void BasicSegment::turnOff()
{
if(state)
{
state = false;
for (short i = startLed; i < (startLed + segmentLength); i++)
{
ledArray.setPixelColor(i, ledArray.Color(0,0,0));
}
}
}
void BasicSegment::turnOn()
{
if(!state)
{
state = true;
for (short i = startLed; i < (startLed + segmentLength); i++)
{
ledArray.setPixelColor(i,
ledArray.Color(
colors.red,
colors.green,
colors.blue
)
);
}
ledArray.setBrightness(brightness);
}
}
void BasicSegment::setBrightness(short newBrightness)
{
if (brightness != newBrightness)
{
brightness = newBrightness;
if (ledArray.getBrightness() != brightness)
ledArray.setBrightness(brightness);
}
}
void BasicSegment::setColors(unsigned short red, unsigned short green, unsigned short blue)
{
rgbColors newColor = rgbColors(red, green, blue);
if (colors != newColor)
{
colors = newColor;
for (short i = startLed; i < (startLed + segmentLength); i++)
{
ledArray.setPixelColor(i,
ledArray.Color(
colors.red,
colors.green,
colors.blue
)
);
}
}
}
bool BasicSegment::getState()
{
return state;
}
int BasicSegment::getBrightness()
{
return brightness;
}
rgbColors BasicSegment::getColors()
{
return colors;
}