-
Notifications
You must be signed in to change notification settings - Fork 38
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cheat that can get Utilla users banned. #42
Comments
note, KyleTheScientist (creator of Bark and Walk Simulator) has updated Bark and Walk Simulator to protect against this. |
@PolarEngine quest players were always able to join modded lobbies, if people gave the code to a quest player, they could join. I think the reason why some mods get players banned when this happens is because Utilla doesn't call whatever function it calls when its no longer in a modded, since it never left a room but the gamemode did suddenly change, which then causes legal modders to get banned. (Rushed typing, correct me if im wrong on anything plss) |
Wait, KyleTheScientist created Walk Simulator? If yes, please tell me how to get the Walk Simulator. |
@SirBlueAxolotl Kyle has deprecated the mod, so it no longer works. unless someone picks it up, Kyle's mods are dead |
I have found out that you can change a modded lobby to a normal lobby with quest players. This could mean that somebody could possibly change the gamemode to "forestCOMPETITIVEINFECTION" and then quest players would be able to join and the anti cheat would be more aware and ban legal modders.
The text was updated successfully, but these errors were encountered: