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main.py
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from imports import *
from pyplay import Ui_MainWindow
# base_path = Path(__file__).resolve().parent
# ui, _ = loadUiType(os.path.join(base_path, "ui/pyplay.ui"))
pygame.init()
class PyPlayer(QMainWindow, Ui_MainWindow):
def __init__(self):
super(PyPlayer, self).__init__(parent=None)
self.setWindowFlags(Qt.WindowFlags(Qt.FramelessWindowHint))
self.setupUi(self)
self.setMinimumSize(900, 600)
# ###### Initialize mixer ##############
self.mixer = pygame.mixer.music
self.mixer.set_volume(0.3)
# ######### MUSIC LISTS ################
self.playlist = PlayLists()
self.musicList = []
self.docList = []
self.folder1 = ""
self.folder2 = ""
self.length = 0
self.loop = 0
self.volume = 0
self.playing = False
self.running_text = ""
# ######## called on app start ###############
self.button_callbacks()
self.call_on_start()
# This functions are called when app ist started.
def call_on_start(self):
self.check_file(self.folder1)
self.update_from_music(self.folder2)
self.progress.setValue(self.length)
self.tabs.setCurrentIndex(0)
self.add_widgets()
self.hide_status_bar()
def button_callbacks(self):
self.closeBtn.clicked.connect(lambda: self.close())
self.miniBtn.clicked.connect(lambda: self.showMinimized())
self.volumeSlider.valueChanged.connect(lambda value: self.volume_(value))
self.openFile.clicked.connect(lambda: hide_sideBar(self))
self.next.clicked.connect(self.next_)
self.prev.clicked.connect(self.previous)
self.playPause.clicked.connect(self.play_pause)
self.playPause_2.clicked.connect(self.play_pause)
self.playPause_3.clicked.connect(self.play_pause)
self.miniMaxi.clicked.connect(self.mini_maxi_window)
self.resetBtn.clicked.connect(lambda: reset_status(self))
############################################################
self.playlist.textdata.connect(self.get_data)
# ####### Update Events #####################################
self.titleBar.mouseMoveEvent = self.moveWindow
self.titleBar.mouseDoubleClickEvent = self.double_max
# ######## Radio Buttons Callbacks ###########################
self.repeater.clicked.connect(lambda x: self.repeat())
self.tabsOff.clicked.connect(lambda: disable_tabs(self.tabs))
self.tabsOn.clicked.connect(lambda: enable_tabs(self.tabs))
self.forward.clicked.connect(lambda: fast_forward(self.mixer))
self.backward.clicked.connect(lambda: backward(self.mixer))
self.showTabs.clicked.connect(lambda: show_tabs(self.tabs))
self.hideTabs.clicked.connect(lambda: hide_tabs(self.tabs))
self.moveTabs.clicked.connect(lambda: move_tabs(self.tabs))
self.moveTabsOff.clicked.connect(lambda: disable_tab_move(self.tabs))
self.repeater1.clicked.connect(self.repeat)
@Slot(str)
def get_data(self, d):
self.running3.setText(ntpath.basename(d))
def add_widgets(self):
self.playBox.addWidget(self.playlist)
# ############# Widget Events #######################################
def mousePressEvent(self, event):
self.dragPos = event.globalPosition().toPoint()
def double_max(self, event):
if event.MouseButtonDblClick:
if self.isMaximized():
self.showNormal()
else:
self.showMaximized()
def moveWindow(self, event):
gpos = event.globalPosition().toPoint()
if self.isMaximized():
self.showNormal()
if event.buttons() == Qt.LeftButton:
self.move(self.pos() + gpos - self.dragPos)
self.dragPos = gpos
event.accept()
# ############# Load all Mp3 file ######################################
def check_file(self, path):
for dr, fl, files in os.walk(path):
for index, file in enumerate(files):
if file.endswith(".mp3"):
self.musicList.append(os.path.join(dr, file))
music = PlayButton(file)
music.clicked.connect(
lambda *args, btn=music: self.play(os.path.join(dr, btn.text)))
self.addMusic.addWidget(music)
else:
pass
def update_from_music(self, path):
for dr, fl, files in os.walk(path):
for index, file in enumerate(files):
if file.endswith(".mp3"):
music = QListWidgetItem(file)
music.setIcon(QIcon("assets/play.svg"))
self.musicLibrary.addItem(music)
self.musicLibrary.currentTextChanged.connect(lambda *args: self.play_music(args[0], dr))
# ############### Play from Music directory ##############################
def play_music(self, c, d):
song = os.path.join(d, c)
if self.mixer.get_busy():
self.mixer.stop()
try:
self.mixer.set_volume(0.3)
self.mixer.load(song)
self.mixer.play(loops=self.loop)
self.playPause_2.setIcon(QIcon("assets/pause.svg"))
self.running_2.setText(c)
except pygame.error:
# Here there is a known error, will be fixed soon"
pass
# ############### Play Music ##############################################
def play(self, song):
# if self.mixer.get_busy():
self.mixer.unload()
reset_progress(self)
self.mixer.load(song)
self.mixer.play(loops=self.loop)
self.playPause.setIcon(QIcon("assets/pause.svg"))
self.update_current(song)
load_progress(self, song)
def play_pause(self):
if self.mixer.get_busy():
self.mixer.pause()
self.playPause.setIcon(QIcon("assets/play.svg"))
self.playPause_2.setIcon(QIcon("assets/play.svg"))
self.playPause_3.setIcon(QIcon("assets/play.svg"))
else:
self.mixer.unpause()
self.playPause.setIcon(QIcon("assets/pause.svg"))
self.playPause_2.setIcon(QIcon("assets/pause.svg"))
self.playPause_3.setIcon(QIcon("assets/pause.svg"))
# ############## Play Next and Previous in the list #################
def next_(self):
self.duration.setText("0:00:00")
play_next(self.play, self.running_text, self.musicList)
load_progress(self, self.running_text)
self.update_current(self.running_text)
def previous(self):
self.duration.setText("0:00:00")
play_previous(self.play, self.running_text, self.musicList)
load_progress(self, self.running_text)
self.update_current(self.running_text)
# ############ Change and update volume and volume slider ############################
def volume_(self, v):
self.volume = v / 100
self.mixer.set_volume(self.volume)
self.volumeDisplay.setText(f"{v}%")
# ############ Show current song ######################################################
def update_current(self, text):
self.running_text = text
self.running.setText(ntpath.basename(text))
def repeat(self):
if self.repeater.isChecked() or self.repeater1.isChecked():
self.loop = -1
elif self.repeaterOff.isChecked():
self.loop = 0
else:
self.loop = 0
# ############ Get Music Length #######################################
def music_length(self, file):
audio = MP3(file)
length = audio.info.length
length_ = time.strftime('%H:%M:%S', time.gmtime(length))
self.length = length
return length_
def update_progress(self, value):
self.progress.setValue(value)
def update_time(self, t):
self.duration.setText(time.strftime('%H:%M:%S', time.gmtime(t)))
def mini_maxi_window(self):
if self.isMaximized():
self.showNormal()
else:
self.showMaximized()
def hide_status_bar(self):
self.tabs.currentChanged.connect(lambda: default_status_size(self))