diff --git a/CHANGELOG.md b/CHANGELOG.md index aa33ed57..6a0fd1f2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -16,6 +16,7 @@ - fixed being unable to shoot the scion in Atlantis if using the skip, without backtracking for its trigger when the T-rex or Adam is present (#746) - fixed an awkwardly positioned egg in Sanctuary of the Scion that could prevent being able to reach a switch (#748) - improved data integrity checks when opening a folder and prior to randomization (#719) +- removed birds from the list of enemies that can drop items in TR2 and TR3 (#752) ## [V1.9.1](https://github.com/LostArtefacts/TR-Rando/compare/V1.9.0...V1.9.1) - 2024-06-23 - fixed a missing reference related to Willard, which would cause enemy randomization to fail if he was selected (#712) diff --git a/TRLevelControl/Helpers/TR2TypeUtilities.cs b/TRLevelControl/Helpers/TR2TypeUtilities.cs index 499e5dd5..fabe94cc 100644 --- a/TRLevelControl/Helpers/TR2TypeUtilities.cs +++ b/TRLevelControl/Helpers/TR2TypeUtilities.cs @@ -233,9 +233,7 @@ public static List GetCrossLevelDroppableEnemies(bool monksAreKillable, List types = new() { TR2Type.BengalTiger, - TR2Type.Crow, TR2Type.Doberman, - TR2Type.Eagle, TR2Type.FlamethrowerGoonOG, TR2Type.FlamethrowerGoonTopixtor, TR2Type.GiantSpider, diff --git a/TRLevelControl/Helpers/TR3TypeUtilities.cs b/TRLevelControl/Helpers/TR3TypeUtilities.cs index 6498bcb1..a68a47e8 100644 --- a/TRLevelControl/Helpers/TR3TypeUtilities.cs +++ b/TRLevelControl/Helpers/TR3TypeUtilities.cs @@ -486,7 +486,6 @@ public static List GetDroppableEnemies(bool protectFriendlyEnemies) TR3Type.Cobra, TR3Type.Compsognathus, TR3Type.Crawler, - TR3Type.Crow, TR3Type.DamGuard, TR3Type.DogAntarc, TR3Type.DogLondon, @@ -508,12 +507,10 @@ public static List GetDroppableEnemies(bool protectFriendlyEnemies) TR3Type.SophiaLee, TR3Type.Tiger, TR3Type.TinnosMonster, - TR3Type.TinnosWasp, TR3Type.TonyFirehands, TR3Type.TribesmanAxe, TR3Type.TribesmanDart, TR3Type.Tyrannosaur, - TR3Type.Vulture }; if (!protectFriendlyEnemies)