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dragon.cpp
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dragon.cpp
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#include "dragon.h"
#include <iostream>
#define Key_Left 16777234
#define Key_Up 16777235
#define Key_Right 16777236
#define Key_Down 16777237
#define spacebar 32
#define shift 16777248
Dragon::Dragon(QLabel *nDragon, double nx, double ny, double w, double h) : QLabel(nDragon)
{
x = nx;
y = ny;
width = w;
height = h;
dragon = nDragon;
nDragon->setAttribute(Qt::WA_TranslucentBackground);
up_key = false;
down_key = false;
left_key = false;
right_key = false;
this->setFocus();
}
Dragon::~Dragon()
{
dragon->setPixmap(NULL);
//delete dragon;
}
double Dragon::getSize()
{
return width;
}
void Dragon::keyReset()
{
up_key = false;
down_key = false;
left_key = false;
right_key = false;
}
void Dragon::move( int windowMaxX, int windowMaxY) {
int speed = 4;
if(up_key == true){
if(y-speed > 0) y-=speed; //y--;
}
if(left_key == true){
if(x-speed > 0) x-=speed; //x--;
}
if(down_key == true){
if(y+height+speed < windowMaxY*2.49) y+=speed;//y++;
}
if(right_key == true){
if(x+width+speed < windowMaxX*2.49) x+=speed;//x++;
}
dragon->move(x,y);
this->setFocus();
//QLabel dragon (
}
void Dragon::magicPotion()
{
emit myPressSignal();
}
void Dragon::pause()
{
emit myPressSignal2();
}
int Dragon::getX() {
return x;
}
int Dragon::getY() {
return y;
}
void Dragon::setX(int nx) {
x = nx;
}
void Dragon::setY(int ny) {
y = ny;
}
void Dragon::keyPressEvent(QKeyEvent *event)
{
//std::cout << "keyevent: ";
//std::cout << event->key() << std::endl;
switch(event->key()){
case Key_Up: // 0
up_key = true;
break;
case Key_Left: // 1
left_key = true;
break;
case Key_Down: // 2
down_key = true;
break;
case Key_Right: // 3
right_key = true;
break;
case spacebar:
magicPotion();
break;
case shift:
pause();
break;
}
}
void Dragon::keyReleaseEvent(QKeyEvent *event)
{
//std::cout << "keyevent: ";
//std::cout << event->key() << std::endl;
switch(event->key()){
case Key_Up: // 0
up_key = false;
break;
case Key_Left: // 1
left_key = false;
break;
case Key_Down: // 2
down_key = false;
break;
case Key_Right: // 3
right_key = false;
break;
}
}