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keymap.c
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#include QMK_KEYBOARD_H
enum unicode_names {
ACC_ACUT,
ACC_GRAV,
ACC_CIRC,
ACC_DIER,
ced,
CED,
ene,
ENE,
GUIL_OPEN,
GUIL_CLOSE,
LIG_oe,
LIG_OE,
};
// Note that these are the combining diacritic marks, which some programs have a hard time with. If
// I run into issues over time I'll look at creating a keymap that works with an international
// layout.
const uint32_t PROGMEM unicode_map[] = {
[ACC_ACUT] = 0x0301,
[ACC_GRAV] = 0x0300,
[ACC_CIRC] = 0x0302,
[ACC_DIER] = 0x0308,
[ced] = 0x00E7,
[CED] = 0x00C7,
[ene] = 0x00F1,
[ENE] = 0x00D1,
[GUIL_OPEN] = 0x00AB,
[GUIL_CLOSE] = 0x00BB,
[LIG_oe] = 0x0153,
[LIG_OE] = 0x0152,
};
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |BkSpc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LCTRL | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| Enter | | Del |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LAlt | LGUI |LOWER | /Space / \BkSpc \ |RAISE | Home | End |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_DEL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LALT, KC_LGUI, MO(_LOWER), KC_SPC, KC_BSPC, MO(_RAISE), KC_HOME, KC_END
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | | Mute |VolDn |VolUp |BriDn |BriUp | | | | | | |Print |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | [ | ] | MsUp | ( | ) | | - | = | Up | { | } | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PgUp | MsLt | MsDn | MsRt | WhUp |-------. ,-------| Home | Left | Down |Right | End | |
* |------+------+------+------+------+------| Enter | | Del |------+------+------+------+------+------|
* | | PgDn | | | | WhDn |-------| |-------| |LtClk |RtClk | WhLt | WhRt | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LAlt | LGUI |LOWER | /Space / \BkSpc \ |RAISE | Home | End |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_BRID, KC_BRIU, _______, _______, _______, _______, _______, KC_PSCR,
KC_GRV, KC_LBRC, KC_RBRC, KC_MS_UP, KC_LPRN, KC_RPRN, KC_MINS, KC_EQL, KC_UP, KC_LCBR, KC_RCBR, KC_BSLS,
_______,KC_PGUP,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_MS_WH_UP, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______,
_______, KC_PGDN, _______, _______, _______, KC_MS_WH_DOWN, _______, _______, XXXXXXX, KC_MS_BTN1, KC_MS_BTN2, KC_MS_WH_LEFT, KC_MS_WH_RIGHT, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* RAISE
* ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | ö | | | | | | Œ | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | ò | ô | ó | |-------. ,-------| | | | | « | » |
* |------+------+------+------+------+------| Enter | | Del |------+------+------+------+------+------|
* | | | | Ç | | |-------| |-------| Ñ | | | | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LAlt | LGUI |LOWER | /Space / \BkSpc \ |RAISE | Home | End |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_RAISE] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, _______, _______, _______, X(ACC_DIER), _______, _______, _______, _______, XP(LIG_oe, LIG_OE), _______, _______,
_______, _______, X(ACC_GRAV), X(ACC_CIRC), X(ACC_ACUT), _______, _______, _______, _______, _______, X(GUIL_OPEN), X(GUIL_CLOSE),
_______, _______, _______, XP(ced, CED), _______, _______, _______, _______, XP(ene, ENE), _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | |-------. ,-------| | | | | | |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | | | | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LAlt | LGUI |LOWER | /Space / \Enter \ |RAISE |BackSP| RGUI |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_ADJUST] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
//SSD1306 OLED update loop, make sure to enable OLED_ENABLE=yes in rules.mk
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master())
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
// When you add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
bool oled_task_user(void) {
if (is_keyboard_master()) {
// If you want to change the display of OLED, you need to change here
oled_write_ln(read_layer_state(), false);
oled_write_ln(read_keylog(), false);
oled_write_ln(read_keylogs(), false);
//oled_write_ln(read_mode_icon(keymap_config.swap_lalt_lgui), false);
//oled_write_ln(read_host_led_state(), false);
//oled_write_ln(read_timelog(), false);
} else {
oled_write(read_logo(), false);
}
return false;
}
#endif // OLED_ENABLE
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef OLED_ENABLE
set_keylog(keycode, record);
#endif
// set_timelog();
}
return true;
}