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PrimitiveOctree.h
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PrimitiveOctree.h
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// @Begin License@
// This file is part of Coldest.
//
// Coldest is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Coldest is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Coldest. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2008-2012 Ben Nemec
// @End License@
#ifndef __PRIMITIVEOCTREE
#define __PRIMITIVEOCTREE
#include "glinc.h"
#include <vector>
#include "GenericPrimitive.h"
#include "Vector3.h"
class PrimitiveOctree
{
public:
PrimitiveOctree(vector<GenericPrimitive>);
void refine();
void refine(int);
bool innode(GenericPrimitive &);
void setvertices(Vector3[]);
bool empty();
void clear();
int size();
void add(GenericPrimitive);
void addall(vector<GenericPrimitive>);
vector<GenericPrimitive> getprims(Vector3, float);
PrimitiveOctree *child[8];
Vector3 vertices[8];
void visualize();
private:
vector<GenericPrimitive> prims;
bool haschildren;
};
#endif