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MeshCache.h
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MeshCache.h
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// @Begin License@
// This file is part of Coldest.
//
// Coldest is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Coldest is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Coldest. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2008-2012 Ben Nemec
// @End License@
#ifndef __MESHCACHE_H
#define __MESHCACHE_H
#include <map>
#include <boost/shared_ptr.hpp>
#include "Mesh.h"
using std::map;
using boost::shared_ptr;
/**
@author Ben Nemec <[email protected]>
*/
class MeshCache
{
public:
MeshCache(ResourceManager&);
~MeshCache();
Mesh GetMesh(string);
MeshPtr GetNewMesh(string);
private:
MeshCache(const MeshCache&); // I don't feel like dealing with this, and it isn't necessary
MeshCache& operator=(const MeshCache&);
void EnsureBase(string&);
map<string, MeshPtr> meshes;
ResourceManager& resman;
SDL_mutex* mutex;
};
typedef shared_ptr<MeshCache> MeshCachePtr;
#endif